Page 3«..2345..1020..»

11 new Android games from the last week: The best, worst, and everything in between (3/29/21 – 4/4/21) – Android Police

Welcome to the roundup of the best new Android games that went live in the Play Store or were spotted by us in the previous week or so. Today's list is broken up into several segments, ranging from best, average, to mediocre. So whether you're looking for the best games of quality or are simply looking for the latest free-to-play gacha titles, you're covered. This week I have an dual-tone platformer, a slickly animated action game, and cryptic puzzler. So without further ado, here are the new and notable Android games released during the last week.

Looking for the previous roundup editions? Find them here.

Titles that offer fair pricing, enjoyable gameplay, polished interfaces, or are intriguing

Biphase is an interesting puzzle-platformer where the world changes from red to black with each jump. This flips the color of the platforms you are jumping to and from, and so you have to account for the changing colors as you make your way to each stage's goal. This mechanic should keep players on their toes, so if you dig platformers and have been looking for something a little different, Biphase is a solid choice, especially since the game is totally free.

Monetization: free / no ads / no IAPs

A Way To Smash: Puzzles and Strategy Destruction might be a clunky name that's easily skipped over in the Play Store, but this is an intriguing puzzle game. The animations are top-notch, and the gameplay is enjoyable. You'll spend your time tapping on your enemies to smash them, but you have to do this in a particular order, or else you'll get smashed. This means you have to pay close attention to your enemy's position, so you will not just breeze through this release. It requires some thought.

Monetization: free / contains ads / IAPs from $1.31 - $2.63

The Wake is the third title in the Guilt Trilogy, and much like the previous two games in the series, you'll spend your time solving puzzles in order to decrypt a journal to figure out the inner workings of the author. While the concept feels a little too artsy for my taste, the game's puzzles hold their own, which is where all of the fun is to be had. So if you enjoy puzzle games that make you think, then this is the game for you this week.

Monetization: $3.99 / no ads / no IAPs

Pureya is a new take on a classic mini-game collection. Every 10 seconds, the game changes, so you'll have to stay on your toes to keep up with these games as they change. This is a great setup for quick sessions, and since the games change randomly, each playthrough is unique. There are 30 games in total to explore, and you can change the difficulty, so no matter your preference, you should be able to find a setting suitable to your skill level.

Monetization: $3.99 / no ads / no IAPs

Core Defense is an early access release that offers tower defense gameplay. The graphics are fairly simple, though the gameplay holds its own thanks to the addition of a few roguelike mechanics, all with a dash of deckbuilding. The game is easy to pick up, it's monetized appropriately, and it already offers tons of replayability.

Monetization: free / contains ads / IAPs from $2.99 - $6.99

Titles that may not be the best-of-the-best, but still offer fun and interesting mechanics

Baseball season is officially here, and so Astonishing Baseball 21 is the latest baseball game released on the Play Store. As you can guess, this is an updated version of last year's game, and it's a simulation title, which means it's basically a business sim. It will be your job to create and manage a baseball team, and the better this team performs, the more accolades you can expect as the GM.

Monetization: free / no ads / IAPs from $0.99 - $10.99

Puzzle Town offers a bunch of mini-games that tie into the core premise of building a city. So this is a city builder, but in order to build your city, you're going to play a bunch of mini-games. The gameplay is endless, and really, it feels like you're playing an idle game, which is kind of boring. The title is still in early access, so it isn't monetized yet, though the current listed price for removing ads is $10.99, and while this option isn't functional, the price is way too high for a game like this.

Monetization: free / contains ads / IAPs ?

Shoal of fish plays like a classic fish eating game, and the more fish you eat, the better. The minimal graphics are colorful and animated well, though repetitive ads grow annoying quickly. Sadly there is no way to remove these ads, so despite the addictive casual gameplay, it's hard to recommend this release when the ads tend to ruin the experience. If you don't mind ads, then there is some fun to be had.

Monetization: free / contains ads / no IAPs

Titles that are buggy, unpolished, or offer aggressive monetization

Konami has a new soccer game for mobile, and it's called Pitch Clash. This is clearly a beta release for testing purposes, and so it isn't monetized. Sadly this isn't a real sports game either since it's played with cards, so much like all of the lackluster card-based fighters on the Play Store, there's now a card-based soccer game. So if you enjoy watching a game play itself after you fiddle around with a few cards, you'll love Pitch Clash, but if you're looking for actual gameplay, this is not the game for you.

Monetization: free / contains ads / no IAPs (yet)

While I like the premise of Tow Truck, the controls are awful. You start moving the second you touch the wheel, and the steering does not feel intuitive. So even though this is a game where tough controls are something of a mechanic, creating a challenge, these controls need more work since you'll randomly turn in the wrong direction. Here's hoping the controls get a rework soon.

Monetization: free / no ads / no IAPs

WizQuest might look like a top-down RPG, but really it's a shooter. Much like any SHMUP, it will be your job to shoot your enemies while avoiding their projectiles, which can be tricky, especially since this is a free-to-play release that's filled with grinding. And once that grind kicks in, the fun starts to crawl.

Monetization: free / contains ads / IAPs from $0.99 - $99.99

If you have an application in mind for the next issue of the roundup, feel free to send us an email and let us know.

Important: there are 2 requirements in order for the app to be considered, listed below.

Now, if and only if the above requirements have been satisfied, fire up an email to this address: [emailprotected].

1 sponsored placement per week is available (your app would be featured at the top and marked as sponsored) - please contact us for details.

View original post here:
11 new Android games from the last week: The best, worst, and everything in between (3/29/21 - 4/4/21) - Android Police

Classic games like chess and Sudoku are now easier to play on iPhones and iPads – TechRadar

If you like using your iPhone or iPad as a digital way to play classic board, card and number games, you might be really pleased to hear that some of the stalwart titles are now much easier to play on those gadgets, thanks to changes in Apple Arcade.

Apple Arcade is Apple's games subscription service, which offers nearly 200 different games you can download and play for a monthly fee, and its newest release expansion includes loads of classic games, which the service didn't have before.

New games include backgammon, checkers, chess, two different solitaire games, two separate Sudoku apps, Mahjong, threes and a crossword collection, as well as quite a few other games.

If these inspire you, there are a few other similar apps that might catch your interest too: there's Really Bad Chess, which takes the classic strategy game and introduces some bonkers new rules, Blek, an artistic puzzle game about drawing lines, and Mini Metro which is another puzzle game about drawing lines between houses and workplaces in an ever-growing city.

Apple Arcade costs $4.99 / 4.99 / AU$7.99 per month which may seem a lot if you're only interested in the classic games - you probably already have a few boards and a deck of cards at home you can use. But Apple Arcade lets you play them on the go - and also offers a one-month free trial to test it, which jumps up to a three-month trial if you've recently bought an Apple device.

We've written an Apple Arcade review which should help you understand the service more if you're interested. But remember if that price does seem steep, there are lots of equivalent apps for those games that aren't as good, but are free.

Who knows, though, perhaps taking a few steps into Apple Arcade via its chess and Sudoku applications will help you take more steps into mobile gaming - you might find yourself playing the service's classics like Overland and Sayonara Wild Hearts very soon.

Classic games like chess and Sudoku are now easier to play on iPhones and iPads - TechRadar

SwitchArcade Round-Up: ‘Dungeon & Puzzles’, ‘Stick Fight: The Game’, and Today’s Other New Releases and Sales – Touch Arcade

Hello gentle readers, and welcome to the SwitchArcade Round-Up for April 1st, 2021. There are no April Fools jokes in this article, friends. This is your safe zone with only the usual chicanery about. Compared to last week, this Thursday is positively quiet. Weve still got a whole bunch of new games to check out, with summaries of each. Nothing huge today, but there are a few smaller games worth looking at. Weve also got the usual lists of incoming and outgoing sales to look at, such as they are. Lets go!

SwitchArcade Highlight!

What a nice little puzzle game this is. You have to clear 150 hand-crafted levels by defeating all of the enemies and reaching the exit. Youre given different types of equipment to solve each problem with, including swords, bows, shields, and more. Sometimes you can directly defeat the enemy, while other times you might need to push or pull them onto a trap. The aim is to beat the level in as few moves as possible. I suppose at its core its a Sokoban-style game, but it goes to show just how good one of those can be when it has some fresh ideas applied to it.

SwitchArcade Highlight!

What is it about stickmen that work so well in so many formats? This game sees a bunch of stick-characters battling it out in physics-based combat in a variety of arenas. And when I say a variety, I mean a serious variety: there are 100 levels with plenty of gimmicks to liven things up. There are also tons of weapons to use against your foes. Up to four players can join in on the multiplayer fun via local or online modes. Great silly action, really. The price makes it an easy pick-up provided youre down with a game that is largely multiplayer-focused in its fun.

SwitchArcade Highlight!

This is a narrative adventure of sorts from the creators of Coffee Talk and Rage in Peace. Vivi goes on a journey to the place the living go after they die, and her means of getting there is a special train filled with souls of the departed. Talk to them to learn their regrets, their joys, their lives, and their deaths. This is a short, heartwarming story with fairly straightforward gameplay and some very sharp writing. Its very emotional and heavy, so make sure youre into that kind of thing before signing up. Quite interesting and it might just be something you get a lot from.

The Castlevania series has had its ups and downs, but very rarely did the Konami-made installments reach the lows that they did with this 1988 arcade entry. Granted, you may already know that if you played this game in the Konami Arcade Anniversary set that was released a while back. It has some good music, but otherwise this is a clunky, unfair, and shockingly hard-to-enjoy game by almost any measure. It was one thing to have it as part of a set with some other, better games. Buying it stand-alone? Well, you do what you want. Hamster did its usual good work on the port, but theres only so much you can do to polish up Haunted Castle.

This is another one of those apps largely meant for very young kids. There are all kinds of animals on the farm and you need to feed them the right foods. Theyll also want some water to wash it all down. Nothing happens if the animals arent fed, of course. No risk of Tamagotchi-style trauma here. You can also collect materials to bake cakes. There are several locations to visit. It seems like some fairly low-stress enjoyment for the little ones. Im not the audience for it, so thats where Ill leave it.

Ill say this: if youve got a fiver, the Switch has got a hundred side-scrolling action games for you to choose from. Heres another one. You play as a little pixel guy with a little pixel shotgun who needs to rescue a pixel princess. Hes also collecting pixel treasures and battling pixel monsters. I havent had a chance to try this one yet, but its not hard to imagine how it goes. If you feel the need to throw another log onto your indie side-scroller fire, this is certainly an option.

I really like the idea of this game, and the way those visuals look stirs something up in me. But its not the kind of sim experience I was hoping for, unfortunately. The UI is fiddly, the building options are restrictive, and its just a very cumbersome game to play in almost every sense of the word. There are multiple modes and the underlying systems are certainly deep enough to chew on if you can fit them in your mouth, so Im not saying there isnt any merit to it. Its just that its not my particular flavor, and I dont think it really plays as well as you would hope on the Switchs controls. If you have a lot of patience, you might get something out of this. Youre probably better off playing it on your computer and pocketing some extra money, however.

This is a deck-building roguelite RPG, along the lines of things like Slay the Spire. Its reviews on other platforms are mixed, to say the least. Most of the negative reviews mention just how buggy the game is, and Im not sure if thats been resolved for the Switch version or not. Assuming it has, the next hurdle apparently involves the games balancing. Its a little too easy in most instances, with little reason to properly engage in the mechanics save for a couple of boss difficulty spikes. Get around that stuff, and I suppose what youre left with is a somewhat standard take on a formula that has already been done very well by some other games on the system. At the very least, I like the look of the game. Some nice art here. Id have to spend more time with it to say anything else.

This game costs five dollars on Steam. Even at that price, a lot of players are mixed on it. Im going to hazard a guess that increasing the price an astonishing six-fold is not going to change anyones mind. Anyway, you get seven different racers, eight tracks, and ten different power-up items to play with. There are all the standard modes, including local and online multiplayer. Between the complete lack of challenge, the weak visuals, and some questionable technical performance, Im not sure why anyone would opt for this over any of the several other, better kart racers on the Switch. At the very least, wait until it goes on sale for three dollars or whatever.

(North American eShop, US Prices)

Some interesting titles in the inbox today. The pair of Atelier Ryza games are very rarely on sale, and theyre both quite good if youre into JRPGs. Final Fantasy: Crystal Chronicles hasnt been on sale too often before. Im not sure Id recommend picking it up, but if youre going to buy the game its better to get it on sale, right? There are some other good games in there, so look carefully and see what jumps out at you. There isnt much in the outbox that gets me doing jumping jacks on the rooftops, but you might as well check it too.

Select New Games on Sale

Treachery in Beatdown City ($9.99 from $19.99 until 4/5)Red Rope: Dont Fall Behind ($2.59 from $12.99 until 4/5)Abbies Farm for Kids & Toddlers ($8.99 from $9.99 until 4/5)Potion Party ($8.49 from $9.99 until 4/8)Under Leaves ($9.09 from $12.99 until 4/8)Brawl Chess ($4.99 from $9.99 until 4/9)Among Us ($4.00 from $5.00 until 4/11)Domiverse ($2.99 from $14.99 until 4/12)Cat Quest II ($8.99 from $14.99 until 4/12)Hardcore Mecha ($18.74 from $24.99 until 4/12)Final Fantasy: Crystal Chronicles ($17.99 from $29.99 until 4/14)Invisible, Inc. ($13.99 from $19.99 until 4/14)Dont Starve ($4.99 from $19.99 until 4/14)Mark of the Ninja: Remastered ($4.99 from $19.99 until 4/14)Doom & Destiny ($7.19 from $11.99 until 4/15)Miner Warfare ($4.79 from $7.99 until 4/15)

Atelier Ryza: ED&tSH ($29.99 from $59.99 until 4/15)Atelier Ryza 2: LL&tSF ($47.99 from $59.99 until 4/15)KORG Gadget ($33.60 from $48.00 until 4/19)Tokyo Dark: Remembrance ($9.99 from $19.99 until 4/20)Agatha Knife ($5.99 from $11.99 until 4/20)MechaNika ($2.99 from $5.99 until 4/20)Necosphere Deluxe ($3.99 from $7.99 until 4/20)BATTLLOON ($3.49 from $6.99 until 4/20)Fight ($1.99 from $9.99 until 4/20)Night Vision ($1.99 from $9.99 until 4/20)Dogfight ($1.99 from $9.99 until 4/20)Survival ($1.99 from $9.99 until 4/20)Guitar ($1.99 from $9.99 until 4/20)Monkey Business ($1.99 from $9.99 until 4/20)Teddy Gangs ($1.99 from $9.99 until 4/20)

Chiki-Chiki Boxy Racers ($4.99 from $9.99 until 4/20)The Midnight Sanctuary ($4.99 from $9.99 until 4/20)Tiny Metal ($7.49 from $14.99 until 4/20)Go! Fish Go! ($1.99 from $3.99 until 4/21)Pet Shop Snacks ($1.99 from $4.99 until 4/21)Boxing Champs ($2.37 from $9.50 until 4/21)Squad Killer ($3.99 from $4.99 until 4/21)Moorhuhn Kart 2 ($23.93 from $29.79 until 4/22)Task Force Kampas ($1.99 from $5.99 until 4/22)Ghost Blade HD ($4.49 from $14.99 until 4/22)UNI ($1.99 from $4.99 until 4/22)SkyScrappers ($2.49 from $9.99 until 4/22)Quarantine Circular ($2.99 from $5.99 until 4/22)Blue Rider ($2.99 from $9.99 until 4/22)

Sales Ending Tomorrow, Friday, April 2nd

#Halloween, Puzzles Dream ($1.99 from $5.99 until 4/2)#Xmas, Puzzles Dream ($1.99 from $5.99 until 4/2)39 Days to Mars ($10.04 from $14.99 until 4/2)44 Dirt Track ($5.99 from $11.99 until 4/2)Battleship ($9.99 from $19.99 until 4/2)BFF or Die ($5.99 from $7.99 until 4/2)Black Legend ($26.99 from $29.99 until 4/2)Car Driving School Simulator ($6.99 from $13.99 until 4/2)Carnage: Battle Arena ($2.99 from $14.99 until 4/2)Caveblazers ($4.49 from $14.99 until 4/2)City Driving Simulator ($5.99 from $11.99 until 4/2)Clue: Classic Mystery Game ($14.99 from $29.99 until 4/2)Fatam Betula ($3.84 from $5.49 until 4/2)Pianista ($19.99 from $24.99 until 4/2)Root Film ($31.99 from $39.99 until 4/2)Space Aliens Invaders ($2.99 from $4.99 until 4/2)The Town of Light: Deluxe ($4.99 from $9.99 until 4/2)

Thats all for today, friends. Well be back tomorrow with summaries of the rest of the releases for the week. Its looking pretty light so far, but there are always surprises, arent there? Well also have a big-pants list of new sales and any extremely exciting news that comes along. I hope you all have a thrilling Thursday, and as always, thanks for reading!

More here:
SwitchArcade Round-Up: 'Dungeon & Puzzles', 'Stick Fight: The Game', and Today's Other New Releases and Sales - Touch Arcade

The Three Best and Worst Games of March 2021 – COGconnected

March 2021 was a relatively quiet month of releases, but that doesnt mean that there wasnt an abundance of interesting games. Let us take a look at three of the best and worst games of the month.

The Best

Kaze and the Wild Masks

***Click here for our review***

Kaze and the Wild Masks is a side-scrolling platformer adventure game with an incredible art style that feels like an instant classic. In our review, we found that Kaze and the Wild Masks merges elements from great games of the 16-bit era in order to create a fascinating 2D platformer.


***Click here for our review***

Maquette is a first-person puzzle game characterized by a mechanic in which you are larger as you move toward the center of the world and smaller as you move away, including a model of the world at the center. In our review, we found that Even if a reflective journey through a complex relationship doesnt appeal to you, the intricate world and its fascinating puzzles will surely have you hooked.

Loop Hero

***Click here for our review***

One of the most popular roguelikes at the moment, Loop Hero allows players to expand their deck of cards to create a path for the hero. In our review, we found that the battle for the fate of existence has never been so much fun.

Visit link:
The Three Best and Worst Games of March 2021 - COGconnected

Google Play Pass now has over 800 games, apps – HT Tech

Google today announced that Google Play Pass now houses over 800 apps and games. In addition to this, Google announced a bunch of new gaming titles that are available on the companys subscription service for free.

The list includes Football Manager 2021, which was earlier available for $8.99 ( 659 approx.), Sago Mini School, which was earlier available for $7.99 ( 586 approx.), Flockers, which was earlier available for $1.99 ( 146 approx.), Teslagrad, which was earlier available for $6.99 ( 513 approx.), The Gardens Between, which was earlier available for $4.99 ( 366 approx.), Forgotten Anne, Star Wars: KOTOR, which was earlier available for $9.99 ( 733 approx.), and Dead Cells, which was earlier available for $8.99 ( 659 approx.).

The list does not end there. In addition to the above-mentioned games, Google has added dozens of games to Play Pass in the past couple of months. While EVO ISLAND, Fisti-Fluffs and SPHAZE: Sci-fi puzzle game on Play Pass are premiering on Play Pass, the company has also launched games such as Dead Cells, Mental Hospital IV - 3D Creepy & Scary Horror Game, Super Cat Tales 2 and Slender Last Sleep on Game Play.

For puzzle lovers, the company has launched Hamster Town, Shuttle Shuffle: Aliens, Panic, Swapperoo, Faraway: Puzzle Escape, Mystic Pillars: A Story Based Puzzle Game, Pebble Universe and Stranger Cases: A Mystery Escape among others.

For those of you who arent aware, Google launched Play Pass subscription service back in September 2019. At the time, it had over 350 apps and cost just $1.99 ( 146 approx.) per month for the first year. This price was then increased to $4.99 ( 366 approx.) when the first year ended.

See original here:
Google Play Pass now has over 800 games, apps - HT Tech

The Easiest Ways to Boost Your Gamerscore from the Xbox Games of March 2021 – TheXboxHub

Ah, March. Coming after February you have always subconsciously felt like a bit of a slog. And this March has been made even worse by essentially being an extension of March 2020, the last time many of us looked up from our consoles. Save for those that managed to plug in a new, next-gen console.

But once again we are here to offer you some assistance, by helping you become more productive in your Xbox achievement hunting. You know the drill by now, each month we steal some of the easiest achievements for Xbox One and Xbox Series X|S games released in the month just gone, so anyone looking for something new to play need look no further. And without any further ado, lets have a look at what March 2021 brought us.

Were kicking off this month with a game that promises a full 1000G of easy Gamerscore, but were only going to focus on one puzzle. Not that it is any easier than the others, simply that it is the first chronologically in the achievement list.

Crypto by POWGI is a codebreaker word puzzle game where you need to decipher the code and reveal a quote by a famous person. Unforgettable is for revealing a quote by legendary crooner Nat King Cole.

The quote itself is Im a businessman. I work for business people. The kind of thing they say is: Now weve sold a lot of records, lets sell some more. Input these letters in beneath the code on the left hand screen and you will have 30G, and the knowledge of how to unlock the remaining 31 achievements.

If this doesnt help, then under the alphabet table in the bottom right corner fill in the squares like below:


There you go, two solutions for one achievement depending on how you work. We are too good to you.

Also, check out the picture for half an idea on how to complete the puzzle for the Madonna quote and another 30G.

Our next achievement really cannot be described in more than one way. There is only one solution for this achievement, and it is dead easy.

Load up GraviFire, start a new game, and bleep bloop, you have 40G.

Of course, thats easy enough, but what even is GraviFire on Xbox? Well, it is a block pushing puzzle game with a neat little gravity manipulation feature thrown in. The whole 1000G is easy enough with a bit of trial and error, but the rest of the achievements require you to actually play the levels. Sadly, they dont all unlock during the opening cutscene.

If youve ever read one of these lists before, then youll know just how many achievements are awarded for completing the tutorial (Stay tuned for a couple just like this later on).

Cant Drive This offers something akin to this, but slightly different. A cooperative driving game yes, driving where one person drives while another builds the road in front of you. It is as chaotic as it sounds, and you will be glad you have a tutorial to help you fathom out what the hell is going on.

However, the tutorials on offer here are actually just videos to watch. On the plus side, fewer button presses towards an achievement, but negatively, you may feel a bit stranded when first starting. Watch all of the videos on offer though and you have a nice 30G booster.

Hands up who can touch the ceiling of the room they are in right now? Not me.

Hands up those that just looked up at their ceiling and thought, Nah? Yes me.

Now though, if there was a 50G achievement riding on whether you could or not, I bet a few more of us would certainly give it a try.

Whilst it may be tricky to do at home, it isnt in Explosionade DX. This side-scrolling run and gun has you piloting a mech that can shoot and stomp thousands and thousands of blobby aliens. What is not to love with that explanation?!

For the achievement though, start the game and then check whether you can touch the ceiling with your shield. Spoiler alert: you can, and will earn a lovely 50G achievement for doing so.

Were ending this month with a decent triple-header, that can all be done in a single movement.

Monster Jam Steel Titans 2 is a monster truck driving game. Race, trick and stunt in these hulking behemoths, all from the comfort of your sofa!

But were not racing for these particular achievements. Were launching a monster truck fast, high and long. The achievement names are pretty self-explanatory.

Load up the arena and find yourself a big jump there are plenty to choose from. Back it up as far as you can and then punch it, Chewie! Hit a speed of over 100.31mph or 161.43km/h for our metric friends to unlock Speed Demon. Hit the ramp and reach a height of over 33.8 feet and a distance of 237.7 feet for the Sky High and Long Jumper achievements respectively. Three achievements, one jump, 45G.

Ok one more achievement. Finish the tutorial in Mail Mole for 15G. Nice and simple, you know what to do.

And thats your lot for this month! But what should we expect to see in next months list? Well, we have an excellent preview of the big hitters coming in April. So, take a look at that and let us know in the comments what games you are hoping to have some easy achievements from next month.

Original post:
The Easiest Ways to Boost Your Gamerscore from the Xbox Games of March 2021 - TheXboxHub

Best New Android Games This Week: The Wake, Quick Fire, Dual Summoners, and More – DroidGamers

The last few weeks of Android game releases have been very productive. Weve had Crash Bandicoot, Final Fantasy VIII, Dungeon of the Endless: Apogee, Doctor Who: The Lonely Assassins, and several other fantastic games, some of which weve been waiting a long time for.

Bear that in mind when you sift through this weeks roster of notable new releases. Were not slamming the games below theyre all solid games that will give you hours of entertainment.

But we hope things pick up next week.

The Wake is already available on Steam, and its an award-winner. This inventive narrative puzzle-adventure is the third in Somis Guilt trilogy. It exploring a record of the roots for guilt, and the memories and emotions that chain together three generations of a family. Where is it set? At a funeral. Gameplay-wise, The Wake sees you solving text-based ciphers.

Chicken Boom 2 is the simplest sort of fun, with the simplest sort of presentation. This unpreposessing sequel from AAGH Games doesnt look like much, but its surprisingly fun if you can ignore the school project aesthetic.

Like last weeks Pureya, Quick Fire is a mini-game collection. Its funny how games from the same genre sometimes show up in clusters. Quick Fire contains 50+ mini-games covering everything from driving a car to popping balloons. The twist is that it gets progressively faster as you play, so every attempt is doomed to end in frenetic failure.

When you get right down to it, match-three puzzling is the best smartphone gaming genre. Its casual, accessible, convenient, and eminently swipey. Duel Summoners is a match-three puzzler with a twist, albeit not a unique one. Youre playing against an opponent, clearing gems to summon heroes, and then clearing their skill blocks to summon their skills.

Sixth Extinction is the second depressing on this list. Described in the trailer as a dark, atmospheric puzzle game a story-driven game about revenge, extinction, and violence, Sixth Extinction is an hour-long narrative puzzler with hand-drawn art and poetic narration. It doesnt look like a laugh a minute, but it contains an important revelation about both yourself and the world you live in. And that spells fun.

Best New Android Games This Week: The Wake, Quick Fire, Dual Summoners, and More - DroidGamers

This Weeks VR Game Roundup: New Archery Game, Kitchen Island VR – VR Fitness Insider

Last weeks VR Game Roundup had an exciting licensed title in Zombieland: Headshot Feber, a horror shooter called Cosmodread, and some other titles. Slightly busier than last week but missing any games with a huge amount of name value, this week is still solid for VR. Highlighting this weeks new releases are a sequel to the memorable puzzle game Floor Plan, a new virtual reality shooter and archery title, and a game that is essentially Overcooked in virtual reality called Kitchen Island VR.

This weeks VR Game Roundup begins with Floor Plan 2, which is a sequel to the fan-favorite VR puzzle game that has players moving from one wacky room to another in order to collect items and make progress. This is a bit longer than the original chiming in at over four hours and it has the same comedic overtones of the original.

While this looks like a great sequel and early reviews are quite positive, this isnt the game to get if you are looking for a workout. Sure, you are interacting with objects but there isnt any urgency or constant motion as you are solving puzzles at your own pace. Its a great game to test your mind, though.

Developer and Publisher: Turbo Button

Release Date: April 1, 2021

Compatible With: Oculus Rift and Oculus Quest

Update Price: $24.99

Link: Oculus Store (Quest) and Oculus Store (Rift)

New to the Oculus Store is Omega Blade, which is an extremely varied action game for the Oculus Quest. This fast-paced title has you taking on many different types of challenges that feature melee combat, gun battles and more. Youll face off against different types of enemies in stages as you attempt to set a high score for each challenge.

The faster-paced challenges will definitely test your endurance and give you a solid workout. You should look to make wide movements and really exaggerate your attacks to get the most movement in for melee combat, while the other types will test your reflexes. Due to its unique blend of styles, this winds up being a well-rounded title and workout.

Developer and Publisher: Manuel Pasamontes Romera

Release Date: April 1, 2021

Compatible With: Oculus Rift

Price: $4.99

Link: Oculus Store

Potentially the best fitness game releasing this week is Aria, an archery title that has you shooting to the rhythm of classical music such as Tchakovski, Wagner, and Handel. With enemies running at you from all directions, your archery skills and reflexes will be tested here.

Archery titles have always been great arm workouts. This looks to be no exception as you use both hands to bring the bow back and fire off arrows at enemies. With a fast pace and some great rhythm game elements, this looks to be a solid addition to any Rift owners fitness gaming library at a very low price.

Developer and Publisher: Gregory Campion

Release Date: April 1, 2021

Compatible With: Oculus Rift.

Price: $3.99

Link: Oculus Store

The final title in our VR Game Roundup this week is Kitchen Island VR, which essentially takes the gameplay from the popular cooperative multiplayer title Overcooked and translates it into virtual reality. However, it is a Steam Early Access release, which means it isnt feature complete. Currently, players get access to five normal stages and a boss battle that will test their skills. Additional recipes and even a competitive multiplayer mode are in the works and expected to arrive in the next year or so.

What makes Kitchen Island VR so interesting is that you actually have to perform actions in order to get the food prepared compared to Overcooked, where it was as simple as holding a button to chop vegetables. Here, you are doing the physical actions, which means skilled players will be able to get it done faster, and there is a higher skill ceiling. It also results in players moving frantically and getting in a decent arm workout while playing.

Developer and Publisher: VR Buddy Games

Release Date: March 31, 2021

Compatible With: Valve Index, HTC Vive, Oculus Rift, and Windows Mixed Reality.

Price: $6.29 ($6.99)


That does it for this weeks edition of the VR Game Roundup. Let us know in the comments below if you are picking up any of the new releases this week, like Kitchen Island VR.

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information here.

View post:
This Weeks VR Game Roundup: New Archery Game, Kitchen Island VR - VR Fitness Insider

Game of the Month: March 2021’s Best PS5, PS4 Games – Pure PlayStation

March was a very busy month for us lot here on Pure PlayStation, as well as on our sister channel Pure Play TV. We got through a lot of reviews and whittling down the top five from the many reviews we did was not easy. Actually, it was. We take the eight highest-scoring games of March and put them on a list. Not difficult at all, actually

This next-gen upgrade may have been light on upgrades, but it had them where it mattered. The boost to 60FPS is brilliant and makes the game so much more playable than on the last-gen consoles. Its tough as nails and it doesnt take any fools, but if youre after a budget-friendly Souls-like game, Mortal Shell: Enhanced Edition fits the bill perfectly. (Read/watch the review)

Kalypso Medias portfolio of strategy and management games grew by one last month and it was a great addition because Spacebase Startopia is the resort simulator you didnt know you wanted. Rather than take the serious route and have you managing a hotel in Malaga, Spacebase Startopia puts you in charge of a space station resort. Your job is to attract as many alien visitors as possible and get them spending, all the while keeping up appearances and fending off competing resort managers and space pirates. Its brilliant and Ive spent more than a few nights getting stuck into this one. (Read/watch the review)

El Hijo takes players on a revenge mission in the Old West, but its not your typical western. There are no blazing saddles or Mexican standoffs here. Instead, youre getting a great little stealth game where your wits and toys are your weapons. Its a fantastic game for thinking players and it tells a sweet mother and son tale, too. (Read/watch the review)

This one was a fair surprise. I was on review duties for Die With Glory and I didnt do my due diligence before diving into this Viking tale. I thought Id be playing a cartoony brawler, but instead, I got a very clever point-and-click adventure with a story that goes any which way, depending on which tall tales you want to tell. Its cheap and cheerful fun and I wholly recommend it. I will say, mind you, that its probably best on Nintendo Switch with the touch-screen controls because this is a port of a mobile game. Dont let that put you off its a cracking little game and well worth a fiver. (Read/watch the review)

This isnt just another platformer its a platformer of two halves, and it packs an emotional punch if thats what youre looking for.

Seeing the world through the journal and imagination of a young child going through tragedy might not sound like traditional fun unless youre a bit of a psycho but its still an enjoyable game and itll make you think, feel, and maybe even weep. Not me, though. Im gruff and manly. Honest.(Read/watch the review)

I was on the job for this one and at first I was afraid, I was petrified, I never thought Id make it through the game without a guide but I did and it was quite the journey. Id never played the original so the PS5 version was my first time inside skinny boy Lloyds twisted nightmares. It didnt pack that many genuine scares, but its a hell of a puzzle game and I can only say good things about the ingenuity of how the puzzles play out with their world-shifting dynamics. Top stuff if youre a puzzle fan, and a free upgrade if you already own the PS4 version. (Read/watch the review)

Jeremy was disappointed by the lack of Papa Roach but impressed with how far Supercross games have come since he last played one. Fast bikes, dangerous jumps, and more challenges than you can shake a broken leg at earned Monster Energy Supercross 4 a high score from us. Jeremy has since discovered Spotify and he can now enjoy his bike racing with his favourite old-school music. Bless him. (Read/watch the review)

And our Game of the Month for March 2021 is

Horror games are not my cup of tea yet I was fixated with In Rays of the Light from the start. It was creepy without being in-your-face horrific. The masterful use of sound to create atmosphere, tension, and fear had me thrilled and frightened at the same time. Its a brilliant game let down only by some technical shortcomings, but theyre easy enough to overlook when the rest of the game is so damn good. If youve only got the funds for one game on this list, this is the recommendation. Its short, sure, but every minute is worth every penny spent. (Read/watch the review)

And thats another Game of the Month done and dusted. If you missed Februarys (our first proper one after five damn years) you can check that out and see what you missed.

Read this article:
Game of the Month: March 2021's Best PS5, PS4 Games - Pure PlayStation

It Takes Two review: This is how it runs on PC – Laptop Mag

It Takes Two is the essential co-op experience, presenting an amalgamation of mechanics and designs originating from the most revered multiplayer genres. It refuses to let the player rest, barraging them with plenty of excellent ideas. Although not every one of these ideas stick, they always feel different enough to justify their existence.

Both narratively and mechanically, the game expects the player to travel a mile a minute as they explore new worlds, gain new abilities and decipher clever puzzles. As a cherry on top, all of this is set to an adorable backdrop featuring a bickering couple pushed along on their journey by an irksome book of love.

It Takes Two takes a head-butting, married couple, Cody and May, and throws them into an unwilling journey full of shenanigans that challenge them to repair their relationship. The two had decided to divorce, and although they seemed dead set on this decision, their daughter is unhappy with the circumstances. She pulls out a love therapy book and wishes on it, asking the author (Dr. Hakim) to help the duo become friends again. She then takes two handmade figures of her parents and roleplays as if they loved each other again, uncontrollably shedding tears that land directly on them.

Cody and May find themselves shrunk down into clay and wooden forms, respectively. This obviously causes the couple to panic, but nonetheless, they work together to reach their daughter and ask for help. However, Dr. Hakim, a living incarnation of the book with goofy arms and legs, causes an enormous amount of trouble. He refuses to assist Cody and May in returning to their normal forms until they repair their relationship, inciting a series of wacky events that take the player through many unique settings.

Cody and May frequently banter and are often quite critical of each other, but as the game progresses, we subtly see their rudeness diminish. And although they dont love each other anymore, these circumstances (and hatred for the obnoxious Dr. Hakim) creates a sense of kinship where they must work together to get what they want. This leads to scenes that are heartbreaking; one in particular seemed as if it were straight out of a horror film. However, to avoid spoilers, I wont go into further detail.

Its hard to identify It Takes Two as belonging to a single genre, as it can be a puzzler, platformer, racer, third-person shooter, stealth game, hack-and-slash, isometric dungeon crawler, fighter, or flight simulator.

The puzzle aspect of It Takes Two is the most prominent, as Cody and May receive a designated gadget depending on the area theyre exploring. These usually synergize quite well, and are necessary for the gauntlet of puzzles present within each environment.

For example, throughout the Clocktower chapter, Cody gains the ability to modify time while May can speedily teleport to clones of herself. With this, Cody plays a supportive role to assist May in progressing through the level. In another chapter, May receives a hammer, which allows her to destroy obstacles and activate buttons that move platforms. Cody finds a projectile nail that lets him keep those platforms in place or create hinge points for May to swing across with her hammer. And when Cody gets a sap gun that lets him spew goop onto enemies, May receives a flame-propulsion rifle that lets her detonate that sap. Cody and May unlock plenty more of these abilities as they travel throughout the chapters.

To top it all off, there are 25 mini-games you can compete against your friend in, including chess, volleyball, musical chairs and snowball fights. To avoid spoilers, I wont reveal every single gimmick in It Takes Two, but with 13 hours of play time, the amount of diverse ideas are undeniably impressive.

Fundamentally, the purpose of these mechanics makes the title of the game relevant: it takes two players to get anything done. The entirety of It Takes Two relies on you and your friend working together to figure things out, as a majority of abilities, battles and puzzles require synergy between Cody and May in order to emerge successful.

Since It Takes Two features a conglomeration of genres and ideas, its unsurprising that not all of them land. In particular, the third-person shooting mechanics and dungeon-crawler portion never match up to the greatness of the platforming and puzzling segments.

The section where Cody attains a sap gun and May can detonate that sap with her rifle is fun, but its one of the less engaging parts of the game. Unlike other third-person shooters, the player is stuck with a single weapon as they battle through waves of killer wasps. This means most fights operate similarly, requiring a consistent use of the same strategy from the player to proceed.

However, the battles do get exciting again when new antagonists and bosses are introduced, as the Wasp Queen has engaging phases which require the player to jump over hazards, target weak spots, and slide across the field to dodge a terrifying amount of enemies trying to smash the duo. And players need to be careful with the Shield Wasp enemy, as their front is immune to sap, which means May needs to act as a distraction as Cody positions himself behind the enemy and strikes.

The puzzle sections of this chapter are far better. With the sap gun, Cody can weigh down objects to assist May in traversing gaps, while May can detonate sap to destroy obstacles in their way. For example, players will face an obstacle involving eight locks keeping a lid in place. To proceed, Cody needs to line up the sap along the side of the lid in a way that allows May to detonate all of them in a chain reaction. However, the sap gun isnt infinite, so Cody needs to be careful in how he positions the liquid. Another section requires Cody to use his sap gun to move wheels that allow May to jump between them. Each puzzle feels different, yet most of the combat sections get old pretty quickly when there arent new elements to keep things fresh.

It Takes Two also has an underwhelming dungeon-crawler level. Although the existence of this idea is exciting, it suffers from the same faux pas as the third-person shooting portions: a lack of puzzles and a focus on repetitive combat sections. Thankfully, the level only lasts about ten minutes, but its one of the weaker parts of the game.

It Takes Two doesnt just present mechanical variety; it also takes players on a rollercoaster as they explore dozens of diverse setpieces. Cody and May will find themselves battling wasps inside of a tree, flying mechanical birds around a clocktower, bouncing atop pillow forts in space, skating around a town inside of a snowglobe, riding spiders throughout a lush garden, exploring the gates of heaven inside a violin, and much more.

All of these ideas are accompanied by staggering environmental detail and a gorgeous array of colors. While exploring the garden, theres an assortment of brown mushrooms, mossy stones, rich green grass, corrupted tree bark, nuts that crack under the players feet, little insects that traverse clear paths, and oversized man-made objects that provide a proper sense of scale.

And when Cody and May take flight upon mechanical birds, the sight of dusky mist dancing around the lifeless forest contrasts beautifully with the soft light emanating from the clocktowers entrance. This atmosphere is unsettling, but it also instills a desire to reach the safety of the light as soon as possible.

It Takes Two isnt a difficult puzzle game. In fact, only once throughout the entire journey did my friend and I get stuck for more than a few minutes. However, puzzles utilize each gimmicks mechanical foundation incredibly well, and considering that both Cody and May need to work together to get things done, finding solutions often feels satisfying.

Traversing hazardous obstacle courses that another player has control of is often hilarious. This creates an amusing tension when one fails the other, and creates an even greater sense of kinship when they succeed. Even when a puzzle isnt remotely challenging, It Takes Two often wows with its cool application of each mechanic.

When Cody and May each receive one half of a magnet, the two can activate them at the same time to slam into one another and reach platforms that were otherwise inaccessible. Cody eventually gets the ability to turn into plants, and as the couple try and stealth past a few adorable moles in the garden, Cody transforms into the grass that May sneaks through. When the couple is falling to their doom, Cody unwinds time and tries to assist May in traversing a gauntlet of platforms to get to safety. All of these moments had me saying, Wow, thats cool out loud.

However, I do wish that It Takes Two had more challenging puzzles that made full use of each mechanic in ways that really test the players skill and knowledge. These wouldnt have to be part of the campaign, instead acting as off-the-beaten-path side quests. It could be similar to the Helltower in the Clocktower chapter, which was a completely optional platforming challenge that took quite a bit of time to get done.

Although It Takes Two has charismatic protagonists, intense story twists and exciting pacing, its finale leaves a lot to be desired. To avoid spoiling the climax, I wont reveal exact details, but a major conflict is unveiled shortly after the last chapter of the game. And when this happened, I assumed that players would have to trudge through another exciting world with new gimmicks and mechanics to resolve the problem.

However, this isnt the case. This plot point finds its resolution only a couple of minutes after its actually revealed, which is strange considering its the most important narrative beat in the game.

Its also quite strange how its delivered to the players. Spoiler warning for the second half of the story: Dr. Hakim sends Cody and May to four different worlds to find the pieces of a destroyed note that their daughter wrote to them. This plot point is delivered to the couple on this note, but only when they return to normal. If the game had delivered this conflict while they were still in clay and doll form, we could have experienced the exciting climax I was hoping for.

It Takes Two turned out to be a bugless experience. At most, there were moments where it felt like the lock-on feature wasnt locking on properly, but this only happened a few times in the Tree chapter. However, I had an issue with the games performance.

It Takes Twos special effects caused stuttering on my PC (even with Effects Quality on Low). Dr. Hakim brings a ton of pink confetti with him whenever he teleports into a scene, and this is often when my PC would stutter. The existence of other effects, from gigantic explosions to magical abilities, would cause similar issues.

I tested It Takes Two on my desktop, which is equipped with an Nvidia GeForce GTX 970 GPU with 4GB of VRAM and an Intel Core i7-6700K CPU. When I initially launched the game with all settings on High, the opening cutscene was full of stutters. After a bit of messing around, I played the game at 1080p with some settings on High, but for the most part, I kept most of them on either Medium or Low. With this set-up, I managed a pretty consistent 45-50 frames per second.

Quality presets can be changed between Low, Medium and High. This alters the quality of textures, shadows, details, effects, shaders and post-processing. Anti-Aliasing can be switched between FXAA, Temporal AA, MSAA 2x and MSAA 4x. Anisotropic filtering can also be put at 2x, 4x, 8x, 16x, or none. Frame rates can go between 30, 60, 120 or unlocked. Theres also a slider available for resolution scale, which goes from 50% to 200%. V-Sync is also available.

The minimum requirements to run It Takes Two includes Windows 8.1 or 10, an AMD FX 6100 CPU or Intel Core i3-2100T CPU, 8GB of RAM, AMD Radeon R7 260X GPU or Nvidia Geforce GTX 660 GPU and 50GB of free storage space.

The recommended requirements to run It Takes Two includes Windows 8.1 or 10, an AMD Ryzen 3 1300X CPU or Intel Core i5 3570K CPU, 16GB of RAM, AMD Radeon R9 290X GPU or Nvidia Geforce GTX 980 GPU and 50GB of free storage space.

It Takes Two is comparable to an amusement park. There are plenty of attractions to engage with, and while not all of them are excellent, the overall experience is enhanced thanks to the staggering number of diverse concepts. The game could not work without its variety, as some of the existing ideas would fall flat if the player were expected to commit to them for more than an hour. On the other hand, some of the best gimmicks could have used further application, perhaps in the form of optional challenges hidden throughout chapters.

However, the narrative needed an extra chapter to solidify the intensity of its finale. Revealing an unforeseen conflict that the couple resolve in only a couple of minutes with no gameplay in between makes the conclusion feel unearned.

Regardless, It Takes Two is chock full of creative puzzles, beautiful environments and unique mechanics. Its one of the best co-op games out there, and its a great choice for parties of two looking for a way to spend 13 hours together.

Read the original post:
It Takes Two review: This is how it runs on PC - Laptop Mag

Page 3«..2345..1020..»