Page 21234..1020..»

5 Most Memorable Viral Video Games Of All Time (& 5 That Were Really Stupid, Now That We Think About It) – Screen Rant

Many video games fall in and out of the spotlight within the gaming community. Some games that gain virality are great, while others are a bit silly.

Many games fall in and out of the spotlight of the gaming community over and over again. A decade ago, mobile games were all the rage, everyone would hop on the Temple Run and Flappy Bird bandwagon, playing those games and seeing how far they each got. But now, especially with the rising popularity of Twitch and game streamers all over the world, viral games seem to pack an extra hard punch.

RELATED: 10 Best Horror Movies To Watch If You Like To Play Among Us

Players will immediately know what games are viral based on media. They'll see all their favorite streamers playing it, hear their friends talk about it, and may even see memes of the game floating around the internet. But just because a game goes viral, doesn't necessarily mean it's good. A lot of the time, a game's stupidity in concept and execution is exactly why they go viral in the first place.

Among Us is a great example of a successfully done viral game. This game is still trending even though it was initially released in 2018. It became a viral sensation during the COVID-19 quarantine and has remained extremely relevant to all. This game is like a Mafia or Werewolf type game.

There are one to three imposters in a crew of spacemen, and it is up to the players to figure out who the imposter is before getting killed. It is an excellent party game and extremely fun to play with friends. Not to mention, a ton of big-name streamers are still actively playing it and have collaborated with other streamers and celebrities to make it the ultimate viral game.

Fall Guys was easily one of the most popular games for a hot minute when quarantine was just starting out, but after its month in the sun, it seemed to fall from grace at a rapid descent. This game was another party game that had a number of people competing against each other to be the only jelly bean character standing at the end of the obstacle courses.

It was a super fun concept, and a lot of streamers still play it, but it definitely isn't viral any longer. Looking back, this game was kind of just a repeat of the Mario Party-style games and seemingly got old pretty quick.

Untitled Goose Game was immediately viral upon release due to its hilarious (and adorable) theme. Gamers play as a menacing goose who terrorizes a neighborhood filled with people. The goose steals items, peck villagers, and causes total chaos throughout the small town, all to take a bell from the miniature replica of the town that also acts as the villagers' prized possession.

RELATED: 10 Mystery Films To Watch If You Like Playing Among Us

The player is given a daily to-do list for the goose with a list of puzzles. The player must figure out how to a menacing goose in order to solve each puzzle and advance to the next stage.

The first SCP game, SCP: Containment Breach, was a huge hit for horror fans all over the world. It had an extremely similar theme to the cult classic game, Slenderman, with a bit of a twist. SCPs are very similar to Creepypastas. They tell short stories about haunted artifacts located in a [redacted] facility. Containment Breach focuses on one of the most horrific SCPs there is one that you have to keep eye contact with in order to escape from.

But the game also features a wide number of other SCPs floating around, threatening to kill. In Secret Laboratory, one player gets chosen as a random SCP and is sent around the map to kill the other players. This game sounds amazing in its description, but its execution leaves more confusion than fun. It's an open world, so trolls can seemingly pop in at any time to create chaos, and players need a rather large group in order to make it actually fun without just getting lost.

Phasmophobia is a newer survival horror game that was released in September of this year under early access. The game is made for four players to act as ghost hunters and investigate haunted houses and facilities, using different ghost hunting equipment such as EMF readers and Spirit Boxes.

Phasmophobia is also made to be a VR game, giving VR players a different and deeper involvement in the game. This horror game is sometimes terrifying but always fun and has become a viral success in the gaming world.

Human: Fall Flat is a platform puzzle game where players walk around and maneuver as extremely noodly characters. This game became pretty trendy as it was incredibly popular to play with other people. Human: Fall Flat doesn't really work out as well in single-player mode, but the moment a friend joins it becomes incredibly silly and fun.

The main reason this game falls under "stupid" when looking back is due to the fact that its mechanics and gameplay are so silly and, well, stupid, but as mentioned, sometimes stupidity equals fun as well. This game, however, doesn't have the most replayability. Once you solve the puzzles, it gets old really fast.

Pokmon GO was one of the most viral games to create a massive uproar in the community. In fact, Pokmon GO probably was the last biggest game to come out with that kind of trend before Among Us hit the spotlight. This game's effect on the gaming (and non-gaming) community was pretty amazing.

RELATED: 15 Fan Favorite Pokmon You Won't Find In Pokmon Go (Yet)

Pokmon GO drove people out of their houses and made people become way more active than they were before. Players would go on walks just to collect new pokmon or hit up some Pokstops or go to places with a great number of people. This game created a strange phenomenon for people around the world, as more and more players were getting up and out of their house, interacting and meeting new people based on their shared interest in the game, and even effecting local business who created deals based on the game and its success.

Jump King released in 2019 and became wildly popular due to the addictive nature of the game. The concept of Jump King is a little dumb but definitely feeds into the "self-torture" elements that many gamers seem to become obsessed with. The game is a climbing-platformer that is extremely difficult.

Players play as a King who has a set number of different jump lengths and heights based on how long the player holds the space button. The player must rise to the top of the tower, but there is not progression saves, so each jump could lead to the player falling all the way back down to the very beginning of the game. While addictive, this game definitely has a ton of room for some raging.

One of the most popular viral games in history was a game that still manages to be relevant even today, Minecraft. Some may argue that Minecraft isn't a viral game, but it is probably the most viral game in existence.

Everyone has heard of this game, and it seems like it still goes through massive phases where it is in the limelight of the gaming community once again. Minecraft can be single or multiplayer which leaves room for some pretty fun gameplay and wild creations.

Getting Over It was another trendy viral game that was and looked utterly stupid. However, it was also pretty hilarious. This platformer forces players to play a character named Diogenes who, like his namesake, resides in a giant metal cauldron. He wields a giant hammer in order to attach himself to different items in his environment as the players attempt to climb and move around the steep mountain.

This game even has really weird (and cringy) motivational quotes said by the creator of the game each time the player dies. This game tries to be philosophical as you play a man in a giant pot. It was definitely made to be stupid.

NEXT: Tired of Among Us? Play These Popular Google Doodle Games Instead

Next Street Fighter: 10 Things About Ryu That Make No Sense

Juliana Failde is a writer for CBR, Screen Rant, and the Sartorial Geek. She is a writer and podcaster and has been published in the Spring 2019 and Sumer 2020 editions of the Sartorial Geek Quarterly Magazine.

Read the original:
5 Most Memorable Viral Video Games Of All Time (& 5 That Were Really Stupid, Now That We Think About It) - Screen Rant

TouchArcade Game of the Week: ‘Bridge Constructor: The Walking Dead’ – Touch Arcade

Its no surprise that the Bridge Constructor series has endured and flourished for the better part of a decade now. Theres something inherently fun about building bridges while taking into account the various effects of gravity and physics. Its also satisfying knowing there are a multitude of viable ways to build bridges, and so the Bridge Constructor games are like these awesome puzzle games where every puzzle has a personalized answer crafted by you. Yes, building bridges is great, and its all I ever thought Id want out of the Bridge Constructor series. What I didnt anticipate was how a heavy dose of tactical gameplay could complement the physics-based puzzling so well, but thats just what has happened with Bridge Constructor: The Walking Dead, the most unlikely of chocolate-and-peanut-butter situations Ive ever encountered.

So how does the world of The Walking Dead, and specifically AMCs television series, fit into the world of Bridge Constructor? In a number of interesting ways, it turns out. You play multiple characters from the show who are constantly on the move and searching for new resources while also being constantly pursued by the walking dead. Each level is its own little scenario where your goal can be getting your crew safely from one point to another, killing a certain number of zombies, or both. You do this by yes, building bridges, but also by utilizing each characters unique skill sets and any number of different objects and variables in each level.

These can be things like triggering a giant barrel to roll down and crush a bunch of zombies, throwing a creepy talking doll to lure zombies to it and then crushing them with a giant shipping container, shooting weapons, hitting switches, and more. Basically at various points in a level will be these action spots" where you can issue a number of commands to each character. When a character reaches that spot in the level theyll perform the actions in the order youve issued them. By harnessing the powers of your crew of characters AND your bridge building abilities, youll make your way through all sorts of creative and complex scenarios, and to be honest I cant imagine going back and playing a regular Bridge Constructor game after having this layer of tactical gameplay injected into the formula.

My one criticism towards Bridge Constructor: The Walking Dead is that controls can be a bit finicky on a smaller iPhone screen, as Ive frequently grabbed the wrong anchor point on a bridge or moved something where I didnt mean to because my fingertip was blocking the screen. You do get used to these quirks though, and any mistake you make is just a simple tap away from being undone anyway, so its never more than a mild annoyance. Ill also say that there is A LOT more to learn and keep track of compared to other Bridge Constructor games due to all the new tactical elements that have been added, though its hard to call that a negative. Its really what makes this entry in the series so fantastic as it has reinvented itself while making great use of an awesome IP like The Walking Dead. If youre a fan of Bridge Constructor or The Walking Dead, or both, or NEITHER (Ive never even seen a single episode of TWD) then youll find plenty to love in this new entry.

See more here:
TouchArcade Game of the Week: 'Bridge Constructor: The Walking Dead' - Touch Arcade

Tetris movie officially in the works, will star Rocketman’s Taron Egerton – Destructoid

Block-Buster

Following on from video game adaptations such as Mortal Kombat, Super Mario Bros., Street Fighter, Bloodrayne, Alone in the Dark - and more recently Monster Hunter and Uncharted - Apple has officially confirmed pre-production has started on a film retelling the incredible story of one of the most iconic video games of all-time: Tetris.

As reported by Deadline, Tetris: The Movie (surely they can't be running with that title) will tell the incredible story of the classic puzzle games conception, as well as the flammable legal battles fought by Russian creator Alexey Pajitnov, and Dutch designer Henk Rogers, who ultimately secured the console rights to the multi-million dollar franchise.

Directed by Stan & Ollie's Jon S. Baird, Tetris will star Taron Egerton as Rogers, with several other roles yet to be cast, including the all-important role of Pajitnov himself. Egerton, of course, won worldwide acclaim for his portrayal of musician Elton John in 2019 biopic Rocketman. A joint collaboration between Apple and production studios Marv Films and AI Film, Tetris is expected to begin shooting in December.

Apple boards Taron Egerton-starring "Tetris" movie [Deadline]

Filed under...

Original post:
Tetris movie officially in the works, will star Rocketman's Taron Egerton - Destructoid

3 Of The Hottest Video Games Dropping In December 2020 – Gstyle magazine

November is beginning to wind down, so gamers are taking a peak at what the future holds. There are some amazing games coming out for Xbox One in December. Whether you own an Xbox One, Xbox One S, Xbox One X, or other gaming console, most games will work across all of these platforms. Take a look at these three games that could be a must buy, Christmas gift, or Black Friday treat.

The release date for this game is scheduled for December 10th. CD Projekt Red has distributed plenty of teaser trailers for this game. Night City is an American megacity in North California, controlled by corporations of both country and state. The city is reliant on robotics for everyday aspects of life, while the Internet is controlled by corporations and the army.

The west-coast based game sees conflict between rampant gang wars, far away from the east coast and nightlife of the 888 Casino NJ. Homelessness does not preclude cybernetic modification for the poor, which gives rise to addiction and violence. The threats are dealt with by the Psycho Squad, while the Trauma Team is employed for medical services. Because there is a constant threat of physical harm, all citizens have access and ability to open fire. The best comparison to this game is Tom Clancys The Division.

Immortals Fenyx Rising allows players to play as Fenyx, who is a winged demigod that is trying to save the Greek gods from dangerous mythological creatures. The game will be released on December 3rd. This game is played in an open world that is divided among seven regions with seven different gods. Players will play their way to defend the gods with a chance to defeat Typhon, the deadliest Titan in Greek mythology.

Fenyx is a stranded Greek soldier on the Golden Isle that must rescue the Greek Gods from Typhon. After being banished by Zeus and the Greek Gods, Typhon has sought revenge on all of the kingdom. The main narrator is Prometheus, while Zeus makes cameo appearances as well. For those who were fans of classics such as God of War, this game is the mainstream play and should bring plenty of new challenges.

Puyo Puyo Tetris 2 is set to be released on December 8th and comes with six game modes. This game features competitive puzzle games that can be played solo or against two to four players. One feature is the Skill Battle, which brings character skills and Item Cards.

There is also a story adventure mode where the player can traverse an overworld and engage in Skill Battles with other characters in the story. The story acts like a JRPG. The online community is said to be improved from the first game, which allows more competition across leagues, as well as free play. For the consistent puzzle completer, this is the game that should be on your radar.

[Written By External Partner]

The rest is here:
3 Of The Hottest Video Games Dropping In December 2020 - Gstyle magazine

SwitchArcade Round-Up: ‘Hyrule Warriors: Age of Calamity’, ‘Micetopia’, and Today’s Other New Releases and Sales – Touch Arcade

Hello gentle readers, and welcome to the SwitchArcade Round-Up for November 20th, 2020. The big release of the day is Hyrule Warriors: Age of Calamity, the latest release in both Nintendos Legend of Zelda series and Koei Tecmos Warriors line. Its not the only game hitting the eShop today, however. There are a bunch of games to check out, and thats just what were going to do. There are also a lot of new sales to check out today, including a very rare set of discounts on Jupiters Picross titles. Lets go for it!

SwitchArcade Highlight!

When people first heard that another Hyrule Warriors game was coming, the reaction by and large was something like Oh, another Warriors game". Then maybe they saw a story trailer and thought Wow, maybe this is the Warriors game that is something truly special!". Well, the game is here now and the reality is probably closer to the first reaction than the latter. The story here really isnt as great as it could have been, but its still another excellent Warriors game. Play as a variety of characters from the Breath of the Wild corner of the Zelda universe, mowing down hordes of enemies in a war that we all know isnt going to end well for most of the cast. Its good fun, just maybe not the game a lot of people were hoping for.

Ratalaikas latest is a five-dollar Metroidvania, and for a lot of you thats probably enough. Its got a nice classic look and sound to it, and the physics seem fine enough. Just keep in mind that the game calls itself a small Metroidvania", so this likely isnt on the longer side of things. Aside from that, it seems like a competent take on the concept even if its ambitions appear to start and end with its unusual protagonist. Not much more I can say about this, but I do know that the idea of a smaller-scale Metroidvania is something that appeals to many. Hopefully this turns out to be a good one.

Well, it delivers what the title promises. Thats got to be worth something, right? Careen down ramps in one of more than twenty vehicles, pick up as much speed as you can, and fly through the air like youre spitting in the faces of the gods. Smash lots of stuff, unlock new vehicles, upgrade them, and give it another go. There are more than twelve worlds to check out, each with its own theme. Theres also a puzzle-like mode called Draw Mode where you have to design your own ramps. The game also features a splitscreen multiplayer mode where you can challenge a friend. Local only, obviously. You can try this one out for free on mobile if you want to see how it works.

This is a fairly simple puzzle game that packs in the content to try to up the value. You get 1000 puzzles to complete, which is actually quite a lot. Maybe more than it needs. You have to navigate mazes and collect all the magical essence using your customized gummy creature. I assume it gets cooking in the later stages. Otherwise, I cant imagine seeing the full set of stages through. Anyway, if you want something somewhat cute and chill that wont break the bank, this may be worth looking into.

Goodness gracious, I wonder what that stands for? Strategic National Infiltration Professionally Experienced Rifleman? Sweet Nougat Irresistible Peanuts Excellent Rations? Shaun Never Invents Paragraphs Entertaining Revolution? Your guess is as good as mine, friends. But this sure is a third-person cover/rail shooter similar to the kind that was super-popular on mobile several years back. More than fifteen stages, lots of weapons, and plenty of action are waiting. Wait, its fifteen bucks? Sorry, No Investment Per Excessive Rates, friendo. Plus, this is Baltoro. Theyll be literally giving this away within a couple months.

No, this isnt about that Canadian paramour you invented back in junior high school. Instead, its about fantastical creatures who you befriend and play with. They are little. Some of them are ponies. Are they yours? There are 12 creatures in all, and the game description calls them your pet friends, which is a real weird way to refer to a sapient being if you ask me. Anyway, this is halfway between a Tamagochi and Animal Crossing, and its clearly aimed at the younger set. Theres a bit of pet-raising in here, along with some mini-games and light sim elements. Even a dash of Pokemon in that some creatures are rarer than others. As this clearly isnt aimed at my demographic, I cant really say much of value here. Hope you enjoyed the jokes!

Of all the games released today, this is certainly the cheapest. Its a top-down puzzle game where you control a robot equipped with magnets. Yes, its another Sokoban variant. Move crates around to designated locations to clear the stage and move on. There are a few gimmicks that help it stand out a little bit, but by and large this isnt going to do much for you if you dont already like this kind of puzzle. It also describes itself as bite-sized, so I wouldnt expect the good times to roll for very long. But if you like crate puzzles and only have three bucks? This could be your date for the night.

This game is based on the animated movie that seems to have come out last year. Its developed by Ravn Studio, a Norwegian developer that has worked with the Captain Sabertooth brand before. By and large this is a side-scrolling platformer, though it does have some mini-games to break things up. Im sure by this point this developer knows what theyre doing with this particular IP, though I dont think theres anything here to convince those who arent already fans of the good Captain to part with thirty-five smackeroos.

Seibu Kaihatsu is generally best and perhaps only known for its excellent series of vertical shoot-em-ups, Raiden. But the developer also made some other games, and theyre not half-bad themselves. Zero Team is one such title. Originally released back in 1993, Zero Team is a four-player beat-em-up with a heavy emphasis on picking up and throwing objects. Tale as old as time, really: rescue someone who has been kidnapped by ninjas. I like this one well enough, and if you enjoy a good early 90s beat-em-up, youll probably like Zero Team too. Another nice, unexpected pick by Hamster.

Unreal Life reminds me a lot of Yume Nikki, and I suspect it will appeal to fans of that game. Its an adventure game about a girl who has lost her memories trying to resolve a mystery. The only thing she remembers is a name: Miss Sakura. She has the strange power to see the memories of things she touches, which shell have to use in order to figure out what happened in the past and how it affected the present. She meets a talking traffic light, as you do when you go on a mysterious journey. Well, you know how these things go. If it looks like something youd dig, you probably will.

(North American eShop, US Prices)

To be honest, I was expecting this list to be bigger when I went to bed last night. Well, thats how it is. I guess the Black Friday sales arent coming early this time. Still plenty to consider, however. Gemini Arms, 80 Days, Hyper Light Drifter, and Panzer Dragoon Remake are all good options. Of particular note is the sale on all of Jupiters Picross games in celebration of the upcoming Picross S5. Its rare for these games to go on sale at all, and this sale even includes the two licensed titles. The outbox doesnt have too much of note in it, but give it a look anyway. You never know when youll find your next favorite.

Select New Games on Sale

Human: Fall Flat ($7.49 from $14.99 until 11/24)Gemini Arms ($7.11 from $9.49 until 11/25)Assault ChaingunS KM ($7.49 from $9.99 until 11/25)Wartile ($19.99 from $24.99 until 11/26)Cycle 28 ($2.09 from $6.99 until 11/26)Dynamite Fishing ($1.99 from $9.99 until 11/26)80 Days ($2.59 from $12.99 until 11/26)Giana Sisters: Twisted Dreams ($5.99 from $29.99 until 11/26)Mimic Hunter ($1.99 from $4.99 until 11/30)Riverbond ($7.49 from $24.99 until 11/30)Glass Masquerade ($3.59 from $12.99 until 12/2)Glass Masquerade 2 ($5.99 from $11.99 until 12/2)Underhero ($8.49 from $16.99 until 12/2)Bleed ($2.99 from $11.99 until 12/2)Bleed 2 ($3.74 from $14.99 until 12/2)

Escape Trick: 35 Enigmas ($9.79 from $19.99 until 12/2)Pipe Push Paradise ($2.74 from $10.99 until 12/2)Omega Strike ($3.74 from $14.99 until 12/2)Oniken & Odallus Bundle ($3.99 from $19.99 until 12/2)Tamashii ($4.79 from $11.99 until 12/2)Uncanny Valley ($2.49 from $9.99 until 12/2)Aquatic Adv. of Last Human ($3.24 from $12.99 until 12/2)Qbics Paint ($2.49 from $4.99 until 12/2)1979 Revolution: Black Friday ($2.99 from $11.99 until 12/2)Three Fourths Home ($2.24 from $8.99 until 12/2)THE Number Puzzle ($2.49 from $4.99 until 12/2)Pub Encounter ($8.49 from $16.99 until 12/2)Ink ($2.24 from $8.99 until 12/2)Hacky Zack ($2.49 from $9.99 until 12/2)Vertical Drop Heroes HD ($1.99 from $9.99 until 12/2)

Hyper Light Drifter: Special ($9.99 from $19.99 from 12/2)Super Hydorah ($9.99 from $19.99 until 12/2)Cursed Castilla ($6.99 from $13.99 until 12/2)Spectrum ($2.39 from $11.99 until 12/2)Arrog ($2.79 from $3.99 until 12/2)Paranautical Activity ($1.99 from $7.99 until 12/2)Sunless Sea: Zubmariner ($11.99 from $19.99 until 12/2)Funghi Explosion ($9.99 from $19.99 until 12/2)The Amazing Shinsengumi ($5.99 from $11.99 until 12/2)Enchanting Mahjong Match ($2.49 from $4.99 until 12/2)Gakuen Club ($16.24 from $24.99 until 12/2)Shikhondo: Soul Eater ($3.49 from $13.99 until 12/2)The Charming Empire ($16.24 from $24.99 until 12/2)Dont Die, Mr Robot! ($2.24 from $8.99 until 12/2)Indie Puzzle Bundle Vol 1 ($5.99 from $39.99 until 12/2)

Make It Quick Bundle Vol 1 ($6.39 from $31.99 until 12/2)Nerdook Bundle Vol 1 ($4.49 from $29.99 until 12/2)Indie Darling Bundle Vol 2 ($5.24 from $34.99 until 12/2)Card Game Bundle Vol 1 ($3.59 from $23.99 until 12/2)Valfaris & Slain Pack ($13.90 from $39.99 until 12/2)Skelly Selest & Str. Immortaly ($5.99 from $19.99 until 12/2)Blood & Guts Bundle ($6.74 from $44.99 until 12/2)Coffin Dodgers ($5.19 from $12.99 until 12/3)Lyrica ($15.99 from $19.99 until 12/3)Picross S ($6.39 from $7.99 until 12/3)Picross S2 ($7.19 from $8.99 until 12/3)Picross S3 ($7.99 from $9.99 until 12/3)Picross S4 ($7.99 from $9.99 until 12/3)Kemono Friends Picross ($7.99 from $9.99 until 12/3)Picross Lord of the Nazarick ($7.99 from $9.99 until 12/3)

MXGP3 ($2.99 from $29.99 until 12/3)Lost Castle ($3.99 from $9.99 until 12/3)The Alto Collection ($7.49 from $9.99 until 12/4)Panzer Dragoon: Remake ($12.49 from $24.99 until 12/9)Numbala ($2.39 from $7.99 until 12/9)Outbreak: New Nightmare ($11.04 from $12.99 until 12/9)Animal Hunter Z ($4.99 from $9.99 until 12/9)Bubble ($1.99 from $9.99 until 12/9)Black Jack ($1.99 from $9.99 until 12/9)Roulette ($1.99 from $9.99 until 12/9)Caterpillar Royale ($2.49 from $4.99 until 12/9)Air Conflicts: Secret Wars ($3.99 from $19.99 until 12/9)Basketball ($1.99 from $9.99 until 12/9)Dungeon Shooting ($2.49 from $4.99 until 12/9)Battleground ($1.99 from $9.99 until 12/9)

Project Highrise ($17.99 from $39.99 until 12/9)Bingo ($2.49 from $4.99 until 12/9)Darts ($1.99 from $9.99 until 12/9)Day and Night ($1.99 from $19.99 until 12/9)World Soccer ($1.99 from $9.99 until 12/9)Monkey Business ($1.99 from $9.99 until 12/9)Battle & Crash ($2.49 from $4.99 until 12/9)Bot Vice ($2.99 from $9.99 until 12/9)Super Star Path ($1.99 from $4.99 until 12/9)Sudoku Relax ($1.99 from $4.99 until 12/9)Super Ping Pong Trick Shot ($2.49 from $4.99 until 12/9)Ping Pong Trick Evolution ($2.49 from $4.99 until 12/9)Collide-a-Ball 2 ($2.49 from $4.99 until 12/9)Skyhill ($1.99 from $4.99 until 12/9)Azurebreak Heroes ($4.89 from $6.99 until 12/10)Rise: Race the Future ($10.71 from $16.49 until 12/10)ZikSquare ($1.99 from $6.99 until 12/11)Overdriven Reloaded: Special ($1.99 from $7.99 until 12/11)

Sales Ending This Weekend

Blackmoor 2 ($1.99 from $4.99 until 11/21)Bus Driver Simulator ($23.99 from $29.99 until 11/21)Yonder: Cloud Catcher Chronicles ($17.39 from $29.99 until 11/21)Black Future 88 ($7.99 from $19.99 until 11/22)Candle: Power of the Flame ($4.99 from $19.99 until 11/22)Crimson Keep ($3.99 from $19.99 until 11/22)CrunchTime ($1.99 from $9.99 until 11/22)Die for Valhalla! ($4.79 from $11.99 until 11/22)Gaokao.Love.100Days ($6.99 from $11.99 until 11/22)Hexologic ($0.29 from $2.99 until 11/22)

HoPiKo ($1.99 from $9.99 until 11/22)Immortal Planet ($5.09 from $14.99 until 11/22)Mainlining ($2.99 from $14.99 until 11/22)Rally Road: Crashy Car Racing ($1.99 from $4.99 until 11/22)Soulslayer ($5.49 from $9.99 until 11/22)STAB STAB STAB! ($3.39 from $9.99 until 11/22)Steamburg ($1.99 from $4.99 until 11/22)Street Basketball ($1.99 from $5.99 until 11/22)Tetsumo Party ($1.99 from $4.99 until 11/22)Thea: The Awakening ($6.11 from $17.99 until 11/22)Ultimate Racing 2D ($2.99 from $9.99 until 11/22)

Thats all for today and this week, friends. There are a lot of games on the schedule next week, but nothing super-huge. Im sure there will be some surprises, however. What I can say for certain is that we will be seeing Black Friday sales, and there will be a ton of them. It may well be the end of my poor hands, but thats the business. I hope you all have a great weekend, and as always, thanks for reading!

See more here:
SwitchArcade Round-Up: 'Hyrule Warriors: Age of Calamity', 'Micetopia', and Today's Other New Releases and Sales - Touch Arcade

Behind the mask: A chat with the developers of Maskmaker – Blogdottv

Reading Time: 6 minutes

Innerspace VR, the developers behindA Fishermans Tale, is busy working on another captivating VR experience, Maskmaker. As a maskmakers apprentice, youll learn the magic of crafting masks and the power of wearing them. Solving puzzle after puzzle, youll explore this diverse and stunning world on your quest to understand the identity of Prospero, the man behind the masks.

We spoke with Balthazar Auxietre, Co-Founder and Creative Director of InnverspaceVR, to get an inside look at the development of the upcoming title.

Its great to catch up with you again after chatting with you previously about A Fishermans Tale! For our new readers, tell us a bit about yourself and the team at InnerspaceVR, and whats changed since the last time we spoke!

Im the co-founder and creative director of Innerspace VR. Our studio was founded in 2014, during the very early stages of the rise of VR, when we were working on making content for the release on the Samsung Gear. These past few years we have worked on all kinds of VR projects, and have been recognized for our sense of innovation and our artistic approach. A Fishermans Tale was our first game, but besides games we still work on many other experiences such as VR art installations. We havent changed our goal much: explore the medium artistically, especially the storytelling potential through interaction, and try to make great VR, whatever that is!

After releasing A Fishermans Tale, we started this new project Maskmaker and have since been heads down working on this with all the team.

And also Well the pandemic, I guess, as for everyone! Working in this period has been quite a challenge. In the end, 70% of the game will have been completed remotely. Thankfully we have quite an effective workflow and a very dedicated team! On the other hand, we did not think our subject would become so predominant in the news, with everyone now wearing a mask!

What can you tell us about your new game, Maskmaker, and what players can look forward to when it launches next year?

Maskmaker is an adventure game based on the exploration of a magical world, the Mask Realm.

Crafting magical masks and wearing them are the core gameplay of Maskmaker. Each mask has the property to transport you in a specific place, the different biomes of the Mask Realm, but as you travel back-and-forth between the biomes and the Maskmakers workshop to craft more masks, you discover that youre also embodying a different character in this world each time. By traveling from character to character, you access different parts of each biome and progress throughout the game. Solving puzzles gives you access to new ingredients such as feathers, pearls, shells, animal hairs helping you craft new masks. The ingredients are specifics to the cultural identity of each biome. We want to give the players the feeling of being a real craftsman in VR, which adds an interesting sandbox component to the game for players.

I hope players will fully experience the magical atmosphere of the world and find a feeling of freedom and discovery in wearing those masks and traveling through them (two things made impossible these days in the real world!).

A Fishermans Tale earned critical acclaim upon its release last year, which must have been so exciting for your team! What were some of the takeaways and lessons learned from that games development that you took into account for developing Maskmaker?

It has been a real blessing for us that A Fishermans Tale is now recognized as one of the best VR narrative games.

After working on the game, we felt there was a lot of room for improvement and ways for us to grow as a studio. With Maskmaker, we wanted to make a richer, more extensive adventure with a longer gameplay time (as length was one of the most common player frustrations from A Fishermans Tale), while still trying to push the boundaries in terms of visuals, storytelling and uniqueness of the creative approach. Clearly, Its not an easy task, especially for a VR game!

We love your approach to creating transformative, mind-bending experiences in VR, and Maskmaker looks to continue that trend. Tell us more about the story behind the masks and their importance in a players journey through this magical mask realm.

In the game, the players are embodying the new apprentice of an old maskmaker long gone. They discover his abandoned workshop and following the hints of mysterious characters, called Elders, who found a magical realm of Masks and a way to travel through it. Through many challenges to prove they are worthy of being a maskmaker, players will have to seek the king of the realm, named Prospero, figure out who he really is, and uncover the mysteries of what happened to the old maskmaker and his previous apprentice.

The worlds in Maskmaker are visually stunning, and it appears that there will be a variety of environments players will explore in the game. Can you tell us more about your inspiration behind the design?

I grew up surrounded by masks as my father is a collector of them. As a young boy, I used to spend a lot of time in his workshop where he stored them. This is the first magic of masks I experienced! It was when I later discovered VR and its capabilities that I fully realized the potential that masks could have in an interactive project.

We carefully designed the masks and the environments in the game so that each would have a distinct identity to give the players a strong sense of being immersed in different cultures and being almost part of this world.

How did you approach designing the puzzles in Maskmaker?

In comparison to our previous work, Maskmaker is more of an adventure game than a puzzle game in the strictest sense. Puzzles are set in the players way across the different levels, the biomes, but theyre more a means to challenge the exploration of the users so they can reach for new crafting components, and learn the truth behind the story of Prospero and the magical mask realm.

The puzzles have been designed inside the type of natural environment and background story of each biome, so in that sense, they are also more inherently connected to the level design than individual puzzle set pieces.

Can you tell us anything about Prospero, the mysterious maskmaker players will encounter in the game?

Well, we have to keep some mystery around that! Without spoiling too much, lets say that Prospero is the King of the Mask Realm and that he will guide the player throughout different challenges to help them pass from an apprentice to a true maskmaker. For what purpose is he doing that? Where does he really come from? What led him to become this so-called King? These are the main questions the player will have to seek answers for throughout their journey.

Anything else you want our readers to know about Maskmaker?

We are looking forward to releasing the game soon and are eager that people don our magical masks!

Stay tuned for more updates on Maskmaker coming to VIVEPORT as it gets ready to launch in Spring 2021.

Website:LINK

See the rest here:
Behind the mask: A chat with the developers of Maskmaker - Blogdottv

Review: Microsofts new Xbox consoles are powerful and speedy, but are they necessary? – The Dallas Morning News

If you look at the batch of new video game consoles from Microsoft and Sony this year, you will find a lot of similarities. They have similar levels of power, will play a lot of the same games, and are designed around blazing-fast drives that dramatically improve loading times for all games (practically eliminating them, in some cases). But while the PlayStation 5 feels like a hard break between old and new, the new Xbox Series X and Series S feel more like an extension of what players already had. (More on the reason there are two different series models in a minute.)

This isnt a bad thing, to be clear. Its a bit like remodeling your home. Youre already comfortable in it and you like the general floorplan, but you can get a lot of mileage out of just ripping out the old carpet and maybe replacing the plumbing. So while the Xbox user interface is exactly the same now as it was before, and the controller is more or less identical, the upgraded innards still make for a worthwhile leap.

In fact, its impressive how well everything just works on these new Xbox systems from the second you plug one in. Your old games from the Xbox One, Xbox 360 and even the original Xbox? Most of those just load up without issue. Your Xbox One controllers? Just sync them up and start playing. The save files for all your games? Not only do they work, but the Xbox is smart enough to download them from the cloud the first time you launch a game.

With the Series X and Series S, Microsoft has created a set of consoles that are powerful, smart, and consumer friendly.

Its just a shame there arent more games to take full advantage of them yet.

One of the most impressive selling points of the new Xbox, as it is with Sonys competitor, is the speed at which games load and run. A game that could take half a minute or more to boot up on the last generation of consoles can, in many cases, be loaded in closer to 10 seconds on the new Xbox. Load times from within games, too, are much improved, cutting way down on the time it takes you to load up a new level, or get back into the action after failure, etc.

The Xbox takes things even further with an impressive new feature called Quick Resume. With this feature you can juggle multiple games at a time the same way you can have multiple apps running at once on your computer or phone, without needing to close one to go to another.

For instance, say youre engrossed in the beautiful 2D adventure game Ori and the Will of the Wisps, and you get a text from a friend inviting you to join him for some cooperative action in Gears 5. Without need to shut down or even pause the action in Ori, you can swap over to Gears, play for a few hours, and then jump right back into Ori at the exact spot you left off. There is no need to go back through the main menu, and you barely have to wait more than a couple of seconds to get back to where you were.

So sure, the raw power in these new systems is going to power more graphically impressive games in the years to come, but its functionality like Quick Resume that makes an immediate and positive impact on day-to-day gameplay.

The new Xbox comes in two distinct forms: The $500 Series X and the $300 Series S. The pricier Series X (which Microsoft sent us to review) is the more powerful of the two, is built to handle 4K gaming and comes with 1TB of internal storage. The Series S comes in a more compact box, is designed to max out at 1080p resolution, only has 512GB of storage and, perhaps most importantly, has no disc-drive (it is billed as an all-digital device).

But 512GB of storage, not all of which can even be used for games, will go fast. Even if you only play Call of Duty, that single game alone could take up more than a fifth of your storage space.

Both can be upgraded with a 1TB expansion card for $220. This is, to put it lightly, extremely pricey. Heck, its nearly the cost of the Series S console itself, and hopefully the cost will go down sooner rather than later. The price, though, is not without its justifications. That cost, while high, is in-line with the current rate for the type of super speedy, cutting-edge memory that is required to make the system work as-designed. Ideally, the price will drop in the coming years as the technology becomes less shiny and new.

If Microsofts transition to just referring to their console line as simply Xbox followed by a model number seems vaguely familiar, it might be because thats how we as consumers have been trained to think about phones. New models come out all the time and in various sizes and shapes, catering to different areas of the market. I might have bought the Max and you might have bought the SE, but we know we have access to the same library of apps and most of the same features.

Microsoft even offers a phone-like monthly payment plan that you can take advantage of, called Xbox All Access, if you dont want to pay for the entire console upfront. For $25 or $35 a month (for a Series S or X, respectively) for 24 months, you can get instant access to a new console as well as a two-year subscription to Xbox Game Pass Ultimate, Microsofts Netflix-like game subscription service.

And therein lies the true secret weapon Microsoft is banking on.

Despite releasing new consoles, Microsoft doesnt seem in a huge rush to get you onto their highest of high-end hardware. After all, every game that their studios are currently working on (including the next game in their flagship series, Halo) can work on existing Xbox systems. But instead of asking you to pay for copies of each game, they would rather get you hooked on a $10-$15 Game Pass subscription.

Every game that Microsoft publishes or owns, from Minecraft to Halo to, now, Doom Eternal, is on Game Pass. The service also includes a wide variety of different types of games from both big-name developers and small independent studios, whether you want quiet story-driven adventures, high-octane thrill rides or cerebral puzzle games.

As someone who plays (and buys) a lot of video games, I was personally skeptical when Game Pass was announced. But over the past year that I have been using the service, Ive come to consider it the best value in video games today.

You know that great feeling when you start hearing everybody talk about an amazing new show or movie, and then you realize that its available for a service you already have, like Netflix? Game Pass often feels that way, but with games. Games that you might not have been sure about spending $20-$60 to acquire on a whim can become your new favorite experiences, just because you already had access to them.

If you splurge for the Ultimate subscription at $15 a month, you also get access to a library of PC games as well as the ability to stream a large number of games to your Android device via the cloud. (iOS support is being worked on, but Apple has been throwing up road blocks.)

For many people, the games included in Game Pass will be more than enough to keep you occupied throughout the year, and Microsoft hopes its enough to keep you coming back. Theyll happily sell you a new box to play the games on, sure, but it matters less than getting you hooked on their service.

Video games are my primary hobby. I spend far more time with them than I spend watching TV or listening to music. In that context, upgrading to an Xbox Series X is a bit of a no-brainer. Better framerates, faster loading times and the guarantee that Ill be able to keep up with the newest games for the next several years is worth the price of admission, and I know Im far from alone in that mindset. Its great that I would have been able to play the next Halo on my existing console, but I want to make sure I have the best experience that I can from the comfort of my couch.

In that sense, the Xbox Series X shines. It is a very solid piece of technology, and anyone who has spent countless hours with an Xbox One probably owes it to themselves to look into an upgrade -- if not now, then in the future.

Continue reading here:
Review: Microsofts new Xbox consoles are powerful and speedy, but are they necessary? - The Dallas Morning News

The 30 best iPad games you need to play – The DHT News

Have you tried Among Us yet?

Believe it or not, the iPad is now 10 years old, and now has a games library comparable to anygaming console.

If youre interested in exploring gaming options on your iPad, weve got a list of some of the best games to get you started. Some, but not all, iPad games are available as part of Apples gaming subscription service, Apple Arcade. Others are available to download free or for a price in the App Store.

Read more:The 10 best iPad apps of the past decade

Annapurna Interactive

Gone Home will suck you in from the very start. You play as Katie Greenbriar, home from a year long trip in Europe. When you arrive home(in the middle of a thunderstorm no less), your family has seemingly vanished.

Explore all the nooks and crannies of the sprawling house. Collect clues and unravel what happened to your family while you were gone. This game is immersive, engrossing and emotional. I found myself turning on all the lights to stave off the unnerving feeling of being in this deserted house. I felt sadness and frustration as I opened doors and found no one behind them, but the emotional payoff at the end is well worth it and so satisfying.

Microsoft

Minecrafthasnt lost much steam since its 2011 debut. The blocky world-building game lets players explore, gather resources, craft tools and engage in some mild combat. The game has different modes survival, creative, adventure, spectator and multiplayer so you have flexibility in how you play.

For younger players, Minecraft teaches teamwork and the motivation to improve reading and math skills on top of creativity and self-direction. Minecrafts educational benefits have also beenpackaged for the classroom.

Among Us/Screenshot by Shelby Brown/CNET

Among Usis an online multiplayer game thats gone viral over the last few months. You can play online with strangers or friends, in groups of four to 10 people. In the game, you and other players spawn as crew members on a spaceship. You must keep the ship in operation as you return to Earth, but one of the players is a shape-shifting alien attempting to kill off the crew before you reach home. The twist? The alien, orthe imposter, looks just like everyone else.

If youre the imposter, your goal is to be sneaky sabotage the ship, frame others and kill the crew. If youre a regular crew member, youre trying to fix the ship and figure out who the imposter is with the rest of your teammates. Crew members can vote on who they think the imposter is and that person can be eliminated even if theyre not the true imposter.

Amid the coronavirus pandemic and social distancing orders, especially with colder months fast approaching, finding a fun game to play with friends can make all the difference in keeping spirits up. (You can findmore games to play online with friends here.)

Nintendo

Stardew Valley is a pretty well-known mobile game. In the Super Nintendo-style simulation RPG, youve inherited your grandfathers farm plot in Stardew Valley. Start out with little money and old tools, then work your way up from there. Youll farm, live off the land as you see fit, explore Pelican Town and befriend its residents,search for treasure, decorate your home and maybe even fall in love!

Stardew Valley is a comfort classic in the vein ofAnimal Crossing. If youve gotten tired of KK Slider concerts, definitely check this one out next.

Apple/Screenshot by Shelby Brown/CNET

Oceanhorn 2: Knights of the Lost Realmis an open-world action fantasy RPG similar to Zelda. Of the Apple Arcade lineup, this is one of the first with a console feel, and it looks absolutely gorgeous on the iPad.

Oceanhorn 2 tells the story of a young knight on a quest with his friends, Trin, the granddaughter of Arcadias leader Archimedes, and Gen, a robot armed with a Samurai weapon. All three are controllable as you journey across Gaia to defend Arcadia against Warlock Mesmeroths Dark Army.

Oceanhorn 2 is a prequel to Monster of the Uncharted Sea, but playing the original isnt a must.

CNET

This is one of the most gorgeous games Ive ever played. Dear Esther has similar underpinnings to Gone Home, but its more of an interactive narrative. As you explore an island, the narrator will read you fragments of letters written to the mysterious Esther. Where you venture triggers different parts of the narrative, so the more times you play, the more youll understand the whole story.

If you play, go into it with an open mind and just let yourself be immersed in the environment.

Night School Studio

Oxenfree stayed with me long after the credits rolled. A group of friends hanging out on a beach take a turn for the worse when the teens accidentally open a ghostly rift. Soon the group is fighting for survival, struggling through time loops, and doubting if everyone is truly who they say they are.

I cant speak highly enough of this choice-based game. The characters have depth and the plot is fascinating. Its a quick game you could play in one sitting, but theres multiple endings so you can always go back.

Devolver Digital

Gris is a beautiful game about dealing with traumatic experiences in life. Its a stunning platformer with remarkable color and hand-drawn detail. It tells the story of a young woman struggling after a painful experience. The developers use color, music, light, even the womans clothing, to convey emotion and further the story which is intentionally left ambiguous.

Gris is a must-play about resilience, strength, recovery and hope. You dont die in the game its more about trying again, which speaks to the larger theme. This was one of the first games I tried when I bought an iPad. Its a must-play.

Eloh/Screenshot by Shelby Brown/CNET

Eloh is somehow relaxing and educational at the same time. Its perfect for adults, or for teaching your kids without them knowing theyre being taught. Eloh is a visually stunning musical puzzle game that teases your brain without stressing you out. Each level features island spirits that you can move. Once you get them into the right spot, tap the red speaker and music will start. The goal is to bounce the sound waves off the spirits and hit the spiral icon kind of like banking a shot in billiards. Its also ultra satisfying when you get the pattern right and the new song plays.

Apple

Beyond a Steel Skyis one of the biggest titles to hit Apple Arcade. The long-awaited sequel to 1994s Beneath a Steel Sky features the talented duo of Revolution Software co-founder Charles Cecil and comic book artist Dave Gibbons (Watchmen).

Beyond a Steel Sky picks up 10 years after the original cyberpunk science-fiction point-and-click adventure game left off. Our hero, Robert Foster, returns to Union City when he learns a child has been abducted. The new game is styled like a comic book, down to the closed captions and Fosters narration. This is another console-style game if youre looking for something more traditional to play on mobile.

Playstation

Sayonara Wild Hearts was one of the most popular games on Apple Arcade when it first launched. The game was namedApple Arcades Game of the Yearfor 2019 and won anApple Design Award in 2020. It centers on a woman whos had her heart broken. Every level gets more challenging as you face lasers, motorcycle battles and the womans other self The Fool. Its all set to an amazing pop soundtrack.

Ustwo

Monument Valley is a pretty popular mobile game, so youve likely heard of it, if not played it on your phone. The game is absolutely lovely, with artwork that reminded me a bit of Gris. In the game, you must help Princess Ida on a mission through Monument Valley a world of mazes, crow people and strange, impossible structures. The game uses the way you interact with the environment to play with perspective (likePossessionson Apple Arcade) and reveal pathways.

Ustwo is probably one of my favorite game developers. From the Monument Valley games toAssemble With Careon Apple Arcade, their stuff is always a home run.

Gabriel Sama/CNET

Of course I have to include Monument Valley 2! It has all the stuff you loved about the first game, but stands on its own as an original story and takes a step forward as a more sophisticated narrative and style. In this game, you must guide Ro and her child through Monument Valley.

Apple

InCreaks, youre spending a quiet evening in your room when the light starts flickering and the ground trembles. The wallpaper pulls back to reveal a secret door, and someone, or something, is making noise in there. Grab your flashlight and explore a mysterious subterranean world of bird people. Lurking in the shadows are deadly, shape-shifting monsters. When you shine a light on them, they transform into furniture. The level of detail in this game is extraordinary. If youre a fan of haunted houses, check this one out.

Creaks joined the developers other game, Pilgrims, on Apples subscription mobile gaming service Apple Arcade.

Apple/Screenshot by Shelby Brown/CNET

The Collage Atlasis a dreamy, meditation on hope disguised as a unique spin on a walking simulator. Theres a sparse narrative, but seemingly no rush to get anywhere or accomplish anything (which is wonderful.) Birds chirp, a gentle soundtrack plays, and pinwheels spin and make beautiful sounds when you walk through them.

It seems like 2020 has been a time of adjustment, stress and uncertainty for everyone. Games like The Collage Atlas can be particularly helpful with quiet ambience and encouraging words.

Life is Strange

Life is Strangeoffers mystery and suspense in a choice-based game. Max is a girl who starts having visions and soon learns she can bend time. With her newfound powers, she might be able to save the town from impending disaster.

When a student goes missing, Max and her friend Chloe start investigating and discover the dark side of their hometown. As Max changes the past, it impacts the future.

The visuals in Life is Strange are beautiful, especially on an iPad screen. The plot is intricate and accompanied by a great soundtrack. Theres also asecond installment to check out, andLife is Strange: Before the Storm, a three-part standalone story.

Apple/Screenshot by Shelby Brown/CNET

Where Cards Fallis a narrative-driven coming-of-age puzzle game that uses cards to convey what its like to be a teenager (despite this, its still relaxing, I promise). You navigate each dreamy level by building and collapsing card houses. The iPads large touchscreen is perfect for this. Levels become more challenging as the levels progress pinch the screen to collapse cards and spread your fingers on a deck to build a house. Some cards become doors that let you glimpse various memories. Theres no rush to complete any levels and hints are there if you want them.

Sonic Stadium

Sonic is a classic. Theres a good chance you know who the speedy little hedgehog is, even if youve never played the games. Sonic Racing is fun and the controls arent hard to pick up on. Youll race on teams with Sonic, Tails and Knuckles. As you level up, you can change your team to other characters like Shadow, Amy and others. Maneuver your car to grab as many rings as possible, avoid traps and win.

Screenshot/CNET

As a kid, I was obsessed with Harriet the Spy, so I love this game.Jenny LeClueis set in the seemingly idyllic town of Arthurton, where you play as Jenny, a kid sleuth who is eager to prove her worth as a detective. When your mother is accused of murder, you set out to prove the truth. As you seek answers you quickly realize nothing, and no one, is what it seems.

Screenshot by Scott Stein/CNET

Papers, Please is a dark, yet surprisingly fun, dystopian game that casts you as a border guard in the fictional communist state of Arstotzka in 1982. Outside your office, a long line of citizens from a war-torn country are waiting for you to look at their papers and make a judgment call about whether theyll be allowed into the country.

Your job starts out simple, but as more people come into Arstotzka, restrictions tighten and there are more qualifications to meet. On top of that, not everyones papers are legit. Difficult ethical decisions await you and potential uprisings at the gate. The game is an interesting commentary on immigration.

Neo Cab/Twitter

Neo Cabis a survival game for the digital age embroiled in a mystery. You play as Lina, the last human taxi driver in a world overcome by automation. When you move to Los Ojos to reconnect with your best friend, Savy, things dont go as planned when she vanishes.

With no other options, you must keep taking passengers to earn money and get information about Savys disappearance. Be careful what you say (or dont say) and keep an eye on your Feelgrid bracelet to stay in tune with your emotions. Too many bad reviews and youll be out of a job. No pressure!

Annapurna Interactive

InThe Pathless, you play as the last Hunter, tasked with traveling to a mysterious, cursed island inhabited by corrupt spirits. Along with your eagle companion, you must defeat the evil to bring back the light. This task is just as big as it sounds, but you get to do it in a gorgeous open world. Flowers and grass sway in the breeze, and mist hovers in the trees as beams of sunlight cut through. This was one of the most anticipated games for Apple Arcade to date.

Apple Arcade

The Enchanted Worldcenters on a young fairy whose world is wrecked by dark forces. Youll help her on a journey to repair and heal whats been damaged. With guidance from a red songbird along the way, youll get help from a web-spinning spider, quirky robots, a hungry frog and others. Redirect rivers, mend tree roots and save your world from the darkness. Some of the puzzles stumped me for quite a bit and I had to take to YouTube to figure them out, but the game is still a good time.

Very Little Nightmares/Screenshot by Shelby Brown/CNET

Very Little Nightmares is the mobile version of the suspense-adventure console game series Little Nightmares. The mobile puzzle adventure game tells an original story featuring The Girl in the Yellow Raincoat. Keep your wits about you as you explore a mysterious mansion filled with traps. Solve puzzles and avoid enemies to help her make her escape.

Screenshot/Ubisoft

Due to the subject matter, this is a more mature game, but nonetheless worth playing.Valiant Hearts: The Great Warwas inspired by real letters written during World War I. The game is a playable graphic novel that centers on five characters Emile, Freddy, Karl, Anna and Walt the medic dog. The group is helping a young German soldier find his loved ones. Each character can interact with objects but has a special tool that they use for tasks. Walt also has a few tricks to help during the game.v

Bethesda

Elder Scrolls: Bladesis a stunning game from Bethesda that Apple used to show off itsiPhone XSback in 2018. It works on iPad too, of course. Blades is an RPG, likeSkyrim, but not a fully open-world experience. In the game, youre a member of an ancient order known as the Blades. After youre forced into exile, you seek out your hometown for refuge. When you find it destroyed, youre tasked with its restoration. Of course, theres quests, dungeon adventures, arena battles, and more to experience along the way.

Screenshot by Sarah Mitroff/CNET

Altos Adventureis to endless runners what Monument Valley is to puzzle games. The game puts a new twist on sports adventure as you as Alto snowboard across scenic hills, down gorgeous mountainsides, and through villages with day-to-night transitions. Its all set to a lovely soundtrack as well. Rescue animals, collect coins, outsmart mountain elders, and brave the weather along the way.

Screenshot by Jason Parker/CNET

Of course, if you liked Altos Adventure, Snowman put out a follow-up standalone game. This time, Alto and his friends embark on a sandboarding adventure in the desert. Everything you loved about the first game is still there, just in a different environment.

Triband/Twitter

When Apple Arcade launched, I immediately started hearing reviews about how hilarious What the Golf was. After I played, I can completely confirm. Its absolutely the most off-the-wall parody game you could imagine. And you definitely dont have to like golf to play (in fact, it might be better if you dont). The physics-based game continues to ramp up the strangeness from the first tee-off. Players will rarely (if ever) hit a golf ball. Instead, youll golf horses, cars, cats, trees, safety cones, and anything else (in any location) you could imagine. Its a laugh.

Apple

A pilot named Milton crashes on a seemingly deserted island in Bermuda, where you must help him discover the islands secrets, solve puzzles and crack codes to find a way home. Its a cute, colorful game thats perfect for just about everyone. I liked that there was just enough mystery and story mixed in with puzzle-solving.

Stay up-to-date on the latest news, reviews and advice on iPhones, iPads, Macs, services and software.

Read the rest here:
The 30 best iPad games you need to play - The DHT News

Can You Pass The Cranberry Sauce? – FiveThirtyEight

Welcome to The Riddler. Every week, I offer up problems related to the things we hold dear around here: math, logic and probability. Two puzzles are presented each week: the Riddler Express for those of you who want something bite-size and the Riddler Classic for those of you in the slow-puzzle movement. Submit a correct answer for either, and you may get a shoutout in next weeks column. Please wait until Monday to publicly share your answers! If you need a hint or have a favorite puzzle collecting dust in your attic, find me on Twitter.

First, an unlucky puzzle that comes a week late:

Depending on the year, there can be one, two or three Friday the 13ths. Last week happened to be the second Friday the 13th of 2020.

What is the greatest number of Friday the 13ths that can occur over the course of four consecutive calendar years?

Extra credit: Whats the greatest number of Friday the 13ths that can occur over a four-year period (i.e., a period that doesnt necessarily begin on January 1)?

Submit your answer

From Patrick Lopatto comes a riddle we can all be thankful for:

To celebrate Thanksgiving, you and 19 of your family members are seated at a circular table (socially distanced, of course). Everyone at the table would like a helping of cranberry sauce, which happens to be in front of you at the moment.

Instead of passing the sauce around in a circle, you pass it randomly to the person seated directly to your left or to your right. They then do the same, passing it randomly either to the person to their left or right. This continues until everyone has, at some point, received the cranberry sauce.

Of the 20 people in the circle, who has the greatest chance of being the last to receive the cranberry sauce?

Submit your answer

Congratulations to Nathan Ainslie of Bloomington, Indiana, winner of last weeks Riddler Express.

Last week, you were a contestant on the TV show Jeopardy! You were competing in the (single) Jeopardy! round and your opponents were simply no match for you. You chose first and never relinquished control, working your way horizontally across the board by first selecting all six $200 clues, then all six $400 clues, and so on, until you finally selected all the $1,000 clues. You responded to each clue correctly before either of your opponents could.

One randomly selected clue was a Daily Double. Rather than award you the prize money associated with that clue, it instead allowed you to double your winnings (up to that point) or wager up to $1,000 should you have less than that. Being the aggressive player you are, you always bet the most you could have. (In reality, the Daily Double was more likely to appear in certain locations on the board than others, but for this problem you assumed it had an equal chance of appearing anywhere on the board.)

How much money did you expect to win during the Jeopardy! Round?

There were a total of 30 clues on the board, and any one of those 30 clues could have been the Daily Double. That meant there were 30 cases to consider: when the Daily Double was the first clue you selected, when it was the second clue, the third clue, and so on. And when it was one of the first six clues selected, the Daily Double was worth $1,000; otherwise, it doubled your money. (Technically, if it was the sixth clue, it was worth $1,000 and doubled your money, since you had won exactly $1,000 by that point.)

Many solvers listed out all 30 cases and averaged the winnings. Alternatively, you could have added up the total amount of prize money across all the cases and then divided by 30. Across these cases, each clue was the Daily Double once, which meant it wasnt the daily double 29 times. Adding up the values of all the clues without worrying about the Daily Double gave you 6(200 + 400 + 600 + 800 + 1000), or $18,000, which meant that 29 boards of clues were worth $522,000.

Now to add up the Daily Doubles. As we already said, for the first six cases the Daily Double was worth $1,000. When the Daily Double was the seventh clue, it was worth $1,200. From there, its value increased by $400 until it was $3,600 as the 13th clue. Then, it increased by $600 until it was $7,200 as the 19th clue. Next, it increased by $800 until it was $12,000 as the 25th clue. Finally, it increased by $1,000 until it was a whopping $17,000 as the 30th and final clue. That was some James Holzhauer wagering right there.

Even without a spreadsheet, you needed some hefty addition to tally up these Daily Doubles. Their total value across the 30 cases turned out to be $192,000 roughly 36 percent of what the non-Daily Double clues had been worth.

Combining the regular clues with the Daily Doubles gave a sum of $714,000 for all 30 cases. That meant the average the amount youd expect to win was $23,800.

For extra credit, instead of working your way horizontally across the board, you selected random clues from anywhere on the board, one at a time. Now how much money did you expect to win during the Jeopardy! Round?

This was a much thornier version of the problem. First, there were five rows in which the Daily Double might have appeared. Then, for each row, you had to consider the order in which you worked your way across the board. So instead of 30 cases, there were in fact 530!/((6!)45!), or about 4.11019 cases to consider.

From here, most solvers used Monte Carlo methods, simulating the game of Jeopardy! thousands or even millions of times to approximate the answer. As a few brave coders (like Josh Silverman, Lowell Vaughn and Alex Vornsand) found the answer was approximately $26,150. (This was quite close to the result youd get $26,146.67 if you assumed every clue had been worth the average amount of $600. The answer was slightly larger than this, since the Daily Double more than doubled your winnings whenever you had less than $1,000.)

It made sense that picking clues randomly would net you more winnings on average, because you now had a greater chance of selecting higher-value clues (like the $800 and $1,000 rows) before hitting the Daily Double.

For this puzzle, well let Alex Trebek have the last word. We miss you.

Congratulations to Alex Zorn of Brooklyn, New York, winner of last weeks Riddler Classic.

Last week, you modeled blown football leads, something the Atlanta Falcons know a thing or two (or three) about. The Georgia Birds and the Michigan Felines were playing a game in which a fair coin was flipped 101 times. In the end, if heads came up at least 51 times, the Birds won; but if tails came up at least 51 times, the Felines won.

What was the probability that the Birds had at least a 99 percent chance of winning at some point during the game meaning their probability of victory was 99 percent or greater given the flips that remained and then proceeded to lose?

This was a challenging riddle, to be sure. For starters, you first had to make sense of what it meant to have at least a 99 percent chance of winning, while avoiding the tempting answer of 1 percent. Before any flips were made, the Birds had a 50 percent chance of winning. But suppose, through incredible luck, that the first 50 tosses all came up heads. From there, the Birds could still technically lose if the final 51 tosses all came up tails an event whose probability was 1/251.

That was just one (albeit very unlikely) way for the Birds to have a 99 percent chance of winning and then blow the game. But there were many other, more likely scenarios, each of which involved an excess of heads flipped toward the beginning. One way to add up the probabilities of these scenarios was to analyze (preferably via code) what was happening at each combination of wins (W) and losses (L) for the Birds.

Heres a graph that shows the pairs (W, L), shown in red, from which the Birds had at least a 99 percent chance of winning. You could determine these directly using combinatorics, or working backwards recursively, noting that the probability of winning from (W, L) was the average of the probabilities from (W+1, L) and (W, L+1).

Next, you wanted to find the probability that the Birds passed through at least one of the red locations in the graph above. That is, for each (W, L), what was the probability that at some point the Birds had a 99 percent chance of winning?

This graph was very similar to the first. But there were some places in green and aqua where the Birds had ventured into the 99 percent region and then back out. These paths through the graph were what made it possible for the Birds to blow their lead.

From here, you had to focus on which of these paths resulted in an overall loss for the Birds, and work backwards. The final graph below shows the Birds chances of reaching a 99 percent chance of victory at some point and then blowing the lead, for each (W, L).

These chances were greatest when the Birds had won 50 games and lost 51, when there was a roughly 2 percent chance that they had blown a 99 percent lead somewhere along the way. Working backwards, their chances of blowing a lead when they had zero wins and zero losses were about 10 times smaller, or 0.21 percent. This was the solution to the riddle: the Birds chances of at some point having a 99 percent chance at victory and then proceeding to lose.

For extra credit, instead of 101 total flips, there were many, many more (i.e., you had to consider the limit as the number of flips went to infinity). Again, the Birds won if heads came up at least half the time. Now what was the probability that the Birds had a win probability of at least 99 percent at some point and then proceeded to lose?

To solve this, some coders continued increasing the number of flips beyond 101 and looked for asymptotic behavior. This weeks winner, Alex Zorn, approached the extra credit analytically by first defining three key probabilities:

With these three variables defined, Alex was able to set up a few equations. For example, w = 0.99h and c = 0.01h, since thats what was meant by a 99 percent win probability. Moreover, the probability that the Birds were the ultimate winners was 0.5, which had to equal w. That meant h = 50/99, which in turn meant that c the probability of blowing that 99 percent lead, was 1/198.

Finally, solver Allen Gu noticed some rather peculiar oscillating behaviors as the number of coin flips increased and the threshold for choking was closer to 50 percent:

Personally, Id be very curious to see this plotted on a logarithmic graph. My hunch is that the oscillations are due to the discrete nature of the problem, when the border between the yellow and blue regimes in that first graph shifts.

In any case, I have been informed that the Birds are doing a little better as of late. Those Los Angeles Lightning Bolts, on the other hand not so much.

Well, arent you lucky? Theres a whole book full of the best puzzles from this column and some never-before-seen head-scratchers. Its called The Riddler, and its in stores now!

Email Zach Wissner-Gross at riddlercolumn@gmail.com

View post:
Can You Pass The Cranberry Sauce? - FiveThirtyEight

FocusCalm, a Wearable Headband That Trains People to Reduce Their Stress, Launches on Kickstarter – PR Web

FocusCalm is the first product to combine guided meditation, neurofeedback, and brain games to deliver the most complete stress-reducing, brain training system on the planet,

SOMMERVILLE, Mass. (PRWEB) November 16, 2020

Feel better and less stressed with FocusCalm, which launched today on Kickstarter. FocusCalm provides an easy way for people to fight the stress of modern life.

The stress of balancing a career with creating time for friends and family while keeping up with hobbies can be overwhelming. FocusCalm makes it easy to find serenity, peace, and mindfulness by wearing it for just a few minutes a day.

FocusCalm is a wearable EEG headband paired with a smartphone app that uses neurofeedback to reduce feelings of stress. It trains the brain through a variety of engaging activities that produce real, measurable results. FocusCalms three-step process - learn, practice, challenge - creates a simple path for mental clarity and reduced stress.

FocusCalm is the first product to combine guided meditation, neurofeedback, and brain games to deliver the most complete stress-reducing, brain training system on the planet, said Max Newlon, President of FocusCalm.

The FocusCalm app is centered around the FocusCalm Score, a real-time measurement of a users stress levels on a scale from 0 to 100. Playing games on the app reinforces the brain's ability to enter a state of relaxation as well as strengthening brain functions including memory, attention span, and decision making. The FocusCalm app tracks brain progress in three dimensions: depth, consistency, and speed. Depth is how relaxed the brain is, consistency is how well the user can stay in a calm state, and speed is how quickly the user can enter a calm state. Time spent in a calm brain state is also tracked so users can notice improvements.

According to the American Psychological Association, three out of four Americans report feeling at least one stress symptom from month-to-month. The negative mental health effects of the coronavirus, stemming from stress over health, work, family, and more, will likely be serious and long-lasting. FocusCalm helps users identify what stress feels like and teaches them how to reduce it at will, train their brain to achieve a state of calm - whether theyre getting ready for bed, preparing for the day ahead or seeking immediate relief.

FocusCalm is available to pre-order starting at $199. Delivery of those orders is expected in February. To pre-order, visit pr.go2.fund/FocusCalm.

About FocusCalmFocusCalm is a brain-machine interface company dedicated to improving lives through wearable technology/neuroscience. It develops cognitive training technology products and applies expertise in machine learning, design, and neuroscience to create innovative, cognitive-based applications. For more information, visit https://www.focuscalm.com/.

Share article on social media or email:

Read more here:
FocusCalm, a Wearable Headband That Trains People to Reduce Their Stress, Launches on Kickstarter - PR Web


Page 21234..1020..»