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Wordle creator overwhelmed by global success of hit puzzle – The Guardian

Wordle, a deceptively simple online word puzzle, has had a meteoric rise since its launch last autumn, from 90 daily players in November to 300,000 at the beginning of January, to 2 million last weekend. But, for its creator, the games rapid success has resulted in as much anxiety as excitement.

The game has become an unexpected grassroots hit for Josh Wardle, who developed it for his puzzle-loving partner. The pair played it for fun on their sofa, and other users slowly began to join them.

Every day, there is a new word to guess, and players get just six chances to identify it. Wordles popularity is thought to be partly because, in an era of apps aggressively competing for your attention and time, the game was deliberately built to be played once a day, and without features designed to promote its growth such as push notifications and email sign ups.

As its popularity has snowballed on social media, Wardle, a software engineer based in Brooklyn who is originally from Wales, has begun to feel overwhelmed by the response. It going viral doesnt feel great to be honest. I feel a sense of responsibility for the players. I feel I really owe it to them to keep things running and make sure everythings working correctly.

But he takes comfort in the knowledge that his game has brought joy to people at a difficult time. I get emails from people who say things like hey, we cant see our parents due to Covid at the moment but we share our Wordle results each day. During this weird situation its a way for people to connect in a low effort, low friction way.

The game really took off when one user in New Zealand (where the game is especially popular) displayed her results in a sequence of emojis on Twitter, prompting Wardle to build a function that would allow users to share theirs more easily, in a visually appealing Rubiks Cube-style grid configuration.

Wardle also thinks the game is so popular because its simple and accessible, yet also challenging. Even though I play it every day, I still feel a sense of accomplishment when I do it: it makes me feel smart, and people like that.

Part of the appeal of Wardles game is that it harks back to a more innocent age of the internet, gaming experts say. Users have grown cynical about many apps ethically dubious use of their data and attempts to monetise game play or foster addictive behaviour.

The internet is in a really bad place at the moment, but this is great because its not doing all those nasty things. Its what the web was like when we first had it, it was much more playful, said Adam Procter, who leads the game design course at Southampton University.

Prof Chris Headleand, the head of game design technology at Staffordshire University, added that Wordle may also have benefited from its timing. A short daily game is a welcome reminder to take a break for those who are working from home. Equally, people have missed out on opportunities to connect with family and friends over in-person games during the pandemic.

The rules were also intuitive for people who grew up playing word games such as Scrabble, or a code-breaking game such as Mastermind, said Steve Bromley, the author of How To Be A Games User Researcher. Wordle combined this familiarity with an opportunity to show mastery and to improve performance over time, a blend which enabled players to enter into a flow state.

The game has also proven popular among mathematicians, who enjoy applying information theory to work out the best strategies for success. One tweet shared an algorithm that it said would result in the answer 50% of the time, or a choice of three 90% of the time.

Others have worked out which words are best to start with to maximise your chances of success. One suggestion is to start with adieu, which has a lot of vowels. Tim Gowers, a mathematics professor at Cambridge, suggested choosing two words with a lot of commonly used letters where none are reproduced, for example tripe followed by coals.

Gowers explained that the game touched on the theory of entropy, which is a measure of how much information is needed to specify a particular object (the Wordles word of the day) out of a collection of objects (all the five-letter words in Wordles dictionary).

The question Wardle is currently grappling with is whether to evolve the game further. I need to be really thoughtful. Its not my full-time job and I dont want it to become a source of stress and anxiety in my life. If I do make any changes, I would like to think they are changes I would have made even if it was just [my partner and I] playing.

This articles main image was changed on 11 January 2022. A previous image showed a grid from a Wordle imitation, not the original game.

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Wordle creator overwhelmed by global success of hit puzzle - The Guardian

11 NEW Puzzle Games of 2022 – Gameranx

Some of the best puzzle games you can play in 2022.

Are you interested in some puzzle games to go through this year? There are a few notable titles that we think you might want to keep some tabs on. In this list, were highlighting some of the best upcoming new puzzle games of 2022. With that said, dont pay too much attention. Every list is opinionated, and these games can easily change up over the course of this year. So instead, check out these games as a few new puzzle games that you might want to play when they finally hit the marketplace.

Stray Souls is a game about a teenager named Daniel. When his grandmother passes away, Daniel inherits an old home. However, its soon discovered that some supernatural force haunts the home and surrounding areas. Players can expect a psychological horror with several puzzles scattered about. We know that the narrative will have several branching moments, so players can freely choose pathways or outcomes at different points of the game. Right now, we dont have a release date for the game, but there is a demo for players to try out.

If you enjoyed the first Supraland, then you might enjoy this new installment. It was actually developed to be DLC for the game but was far too large. So before a sequel release, were getting Supraland Six Inches Under. The developers had brought in several abilities from the first game while adding a slew of new content into the mix. Being a tiny little individual in a large world, players are encouraged to explore to progress forward. There are a ton of puzzles to solve with more difficult optional puzzles for those that want an even more complex challenge. This game might be a bit more unique in that this is also a Metroidvania experience. Players will have to find different abilities to unlock certain map areas.

Stray is an interesting little game we have seen showcased a bit but remains a bit of a mystery. So far, we know players are taking the role of a small cat living in a futuristic world. Robots mainly inhabit this world, and youre tasked with carefully going around this cyberpunk future to find your family. We know that this is an adventure game with platforming involved. Likewise, we know that there are several puzzles for players to solve before they can further progress or explore. This game was also highlighted to release last year, 2021, a few different times. However, the developers have pushed the game back to 2022. Although, at the time of writing this description, were uncertain just when exactly the title will be hitting the marketplace.

Hidden Deep is a game worth taking a look at this year. Its actually coming out as an early access release, so you might not see some features until post-launch here. Still, the game is an upcoming science-fiction platformer. Set in the future, a mining team uncovers some strange readings, and after venturing well below the surface depths, communications are cut. Now a rescue team has been deployed where youll command your troops to find out what happened. Youll have to figure out how to best deal with the mutated creatures that lurk below, what equipment to use, and how to rescue those that are discovered injured.

#7 Wanderer

Wanderer might be a bit more unique than some of the games on this list as its a VR title. If you enjoy VR, then this game might be worth picking up later this month. In this game, players are taking the role of a protagonist who explores their grandfathers apartment. When exploring, they stumble upon a strand wristband that grants them the power of time travel. With this new ability, players can reshape history and prevent the collapse of humanity. Players going through the game can expect more escape room-style puzzles as they explore their surroundings and attempt to piece together solutions from the various objects lying around.

Tunic is a bit of a clone of The Legend of Zelda franchise. In this game, players are getting an isometric adventure game where you take the role of a small fox armed with a sword and shield. Seeking adventure, our protagonist will be exploring all kinds of different environments. Youll fight off different boss enemies, uncover hidden treasure, and just like how The Legend of Zelda is known for, there are quite a few puzzles to complete for you to progress. Those up for the new adventure can expect it to arrive this March.

Oxenfree was a massive indie hit when it launched. Players were given a spooky narrative, a supernatural entity to fight against, and a narrative with players picking through a series of dialogue choices. Of course, there were plenty of puzzles to complete along the way, but now fans can start to focus on the upcoming sequel. Oxenfree II: Lost Signals is coming out. Set in the same world but with different protagonists, players will once again get the same kind of gameplay experience as the first installment. It seems that there are some tie-ins with the first game as well, so now might be a good time to go back and revisit this game once again or for the very first time. Either way, prepare for more strange radio waves and interference to come a year way later this year.

Hello Neighbor was a big hit stealth puzzle game. In the title, players took the role of figuring out what their neighbor was up to. This required sneaking around their home and trying not to get caught. Now a sequel is coming out this year, expanding on the original titles experience. For instance, players will be solving a mystery behind a whole town. Youll have multiple buildings to explore and AI enemies to avoid. This stealth puzzle game might be more thrilling because each AI learns from the players previous rounds. That should make the enemy a bit more surprising and adaptive as you progress.

The Past Within is a co-op puzzle game where players try to uncover the truth behind a mysterious man named Albert Vanderboom. However, in order to uncover these mysteries, players will be interacting with each other in two different timelines. Communication is key as you explore your surroundings and point out similarities or clues that may help each other progress. Fortunately, the game was developed to be cross-platform, and its capable of being played on smartphone devices. As a result, this can be a simple game to set up and enjoy whether youre on the PC, phone, or tablet.

Island of Winds is set in the 17th century, where players are tossed into an Iceland village. In this game, players are stepping into a protagonist who ventures back to their homeland. Here we find that the town was attacked, and their mentor was abducted. Visually the game looks stunning, and we know this title is set in an open-world environment. This means well be doing plenty of exploration between puzzle-solving as you seek out clues and vital information. Another aspect you might find interesting for this upcoming installment is that were dealing with Icelandic folklore. At the moment, were still waiting to see more of this game and its specific release date.

If youre looking to play a game with a friend, then theres the We Were Here series. These are standalone co-op games that require two players to enjoy. This year were getting We Were Here Forever. In this title, players are stranded in the Antarctic, and the only way to figure a way towards freedom, youll need to complete a series of puzzles. These puzzles will require players to work together in which youll have to vocally communicate with each other in order to relay some crucial information for each other to progress through the game. Typically, these games are not very long to beat. Past games ranged anywhere from as little as two hours to as long as six hours. So, you could potentially get through this game in a single sitting.

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11 NEW Puzzle Games of 2022 - Gameranx

‘Relicta’ is the next free game on the Epic Games Store – NME

Mighty Polygons first-person physics-based puzzle game Relicta will be the next free game on the Epic Games Store.

Galactic Civilizations 3 is currently free until January 20. It will then be replaced by Relicta, which will be available for no cost until January 27, as spotted by VGC.

Relicta is a first-person physics-based puzzle game where you need to creatively combine magnetism and gravity to unravel the secrets of Chandra Base. Alone in the depths of the Moon, your scientific mind is the only thing that can keep your daughter alive, the store page says.

Play as a top physicist stranded on an eerie, derelict Moon base. Find your way around the enigmatic, terraformed craters by bending gravity and magnetism to your will in order to solve physical puzzles. Will you rush straight ahead and try to reach safety or will you take your time to gather clues and unravel the intrigues of 22nd century orbital politics? Buried in the eternal darkness of the lunar craters lies a secret that might claim your daughters life or change the fate of humanity forever. Are you ready to face the ultimate consequences of your research?

Information from the Epic v. Apple lawsuit suggests that Epic Games Store is losing money on smaller indie games, and it has yet to turn a profit. This is primarily because of a minimum guarantee that Epic offers developers. Epic will pay the developer the equivalent of a certain number of sales in exchange for exclusivity, even if the game doesnt reach that number.

In other news, Pokmon Legends: Arceus extended gameplay shares a new look at the open-world, including mechanics such as crafting. Players will have to contend with various wild Pokmon with several moods. Mild Pokmon will ignore players as they walk by; others will try and flee. Aggressive Pokmon will actively attack the player.

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'Relicta' is the next free game on the Epic Games Store - NME

Become a plant detective in this occult botany shop puzzle game next week – PC Gamer

If Wordle has you staring at letters this week, Strange Horticulture will have you staring at flowers, leaves, thorns, and roots next week. In the puzzle game from developer Bad Viking, you've inherited a spooky little plant shop in the quaint little Victorian town of Undermere. As quirky and mysterious customers come in asking to buy plants you'll need to crack your tome of botany knowledge, closely examine the plants in your store, and figure out exactly what your customers want based on their descriptions.

I've played the free demo of Strange Horticulture, and it's delightful. You're essentially a plant detective piecing together leafy clues. Your customer might know the name of the plant they want, so you need to find it in your book and match it with a plant on your shelf based on just a few words of description and a sketch. Some customers may not know the name of the plant but will have a few scraps of information about it, like that it has red flowers or that it's supposed to help some specific affliction, so you'll have to closely examine your plants and page through your book looking for a match.

This largely mirrors my experience of working in a bookstore where customers would come in with only the vaguest idea of the book they're looking for. "I know the cover is blue," they'd say. "Maybe the title has white lettering? And it's about a murder in a small town." And then off I'd go, wracking my brain for something I might have seen months ago while stocking the shelves.

There's also a roomy map to explore as you receive clues to the location of new, undiscovered plants to add to your shop, and as you serve customers and visit far-flung locations both your collection of plants and your tome of knowledge will grow. And not everyone is looking for a plant that will help their digestion or sharpen their vision. There's a dark and dangerous mystery unfolding while you play, and some shadowy customers will attempt to drag you deeper into it.

The demo only covers the first couple days of running your shop, and ever since I played it I've been eager for more. Strange Horticulture releases on Steam on January 21.

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Become a plant detective in this occult botany shop puzzle game next week - PC Gamer

Shovel Knight: Pocket Dungeon review – once it clicks it really clicks –

Falling block puzzlers are the colourful, sugary, family-friendly games that often model what it's like to be buried alive. Tetris panic, the screen filled up and the music racing: isn't that fear you feel at this moment a little too primal to be the result of a simple game you're about to lose? Isn't there some kind of deeper sinking feeling as you mess up a round of Lumines and there's simply no space for anything else to fit on the grid?

Okay, maybe this is just me. But anyway: if you find falling block puzzlers a little claustrophobic, Shovel Knight Pocket Dungeon, a game I absolutely cannot remember the name of when discussing it with others, is going to do a serious number on you.

Why? Because it's a falling block puzzler in which you're inside the grid! You're moving around as the blocks stream in from above. And they're not all blocks! Most of them are monsters. And if you don't work quickly yet thoughtfully they will pile up above you! They will block you in! You will be left writhing, stuck between blocks and a hard place, as the screen fills and fills and you feel the weight pressing down. Puzzle horror!

Deep breath. I should probably say right now that Puzzle Knight - Shovel Knight Pocket Dungeon - is an awful lot of fun. It took me a little while to get in gear with it, but then suddenly everything made sense and I was in love. Swoon. You could say, I guess, that "everything fell into place."

Shovel Knight Pocket Dungeon trailer.

I love that this is the sequel - of sorts - to Shovel Knight, a fondly regarded 2D platformer in the spirit of the original Capcom Duck Tales games. I love the fact that Puzzle Dungeon - Pocket Dungeon! - is not a platformer at all. It's a falling-block puzzle game innit. But the more I play, the more this switching up of genres makes sense.

Because stuck in the middle of this falling block puzzle game is someone who does not necessarily realise they're in a falling-block puzzle game. It's Shovel Knight. It's you. So you play by moving about like a hero in a platforming game and attacking the falling pieces around you. Time moves like a Roguelike, with enemies falling into the grid in clockwork beats, although you can move a little faster if you like. You smack the baddies and watch the dance of your health meter and theirs, your attack stats and theirs. Smack an enemy who is located next to similar enemy types and eventually they all go at once - a matching chain right out of a dozen other puzzle games, sure. But there is a blood-pumping element to it. It feels like violence, and a countdown combo system encourages you to lean into this violence with energy and speed. Puzzle here is combat.

It is all super clever. Super clever! Enemies change as you move through the game. Simple ones who don't do much damage. Simple ones who do quite a bit of damage. Snakes that take up a load of space as they descend. Weirdos that warp away when injured. Some guys put up shields or explode. Some are invulnerable to attack unless you hit something else first. Finish them all off to make more room on the grid, because there's always a torrent coming from above. Move tactically, so you can reach a health potion to chug so you don't do yourself in halfway through the next encounter. Die, and it takes an agonising time for your spirit to leave the screen - all the while the screen is filling up. Will you be able to rejoin the action before it's filled up and ended the game? Will you be able to rejoin the action and recapture all the loot you lost before you died?

Victory conditions are simple. The more baddies you do in, the more chances that chests will fall from above. Open three chests - you'll need three keys - as you move around the grid, and then you can get the exit portal. Get through that and you're onto the next area. New enemies. Maybe a boss, which can feel like Auto Chess, or even just chess, you know. New relics that provide perks - more gems, bigger explosions - and new weapons - freeze your foes! Do more damage with each hit! Slow time! - that generally mix things up and then disappear once you've used them a certain number of times. It's a puzzle game with the single-run mentality of a roguelike as chance flings items at you and helps you construct your current build.

So yes, within the perks and the weapons there is a load of variation. But really Shovel Puzzle - whatever! - is just getting started. The core of this game is the different characters you unlock, starting with Shovel Knight himself but expanding in unusual ways.

Gosh, some of these playable characters are incredible. Plague Knight poisons enemies on the first hit, which encourages you to be a bit reckless maybe? My favourite, though, is Specter Knight, who absolutely turns the game on its head. Specter Knight gains health by defeating baddies - which means you have to lose health to make it! This is pretty sweet. But get this: potions hurt Specter Knight. So you have to train yourself to avoid something you had previously been running towards at every opportunity.

I love this. I love the energy and invention of Pocket Dungeon, a game that dared to shift genres, but then couldn't stop meddling, offering you dozens of ways to change the rules and mix things up. I could go on about the things I love: the enemy designs, the chunky, colourful graphics that seem stained with mimeo ink from some ludic zine. The versus mode! The hub - the hub! - that is filled with secrets and upgrade opportunities. Who knows how deep the tunnel goes? Or the fact that there's a Daily Challenge, that thing that all the special absolute best games have. A daily challenge! Play it once, gone forever.

All this and the tone itself. Shovel Knight: Pocket Dungeon is really, really tough. Even now I chug away at it, battling onwards as if eating my way through a vast block of cheese. And I love it. I love it all. It's brutal and inventive and head-spinningly clever. Yes please!

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Shovel Knight: Pocket Dungeon review - once it clicks it really clicks -

A Storm is Brewing as the SeaRing Team Sets Up the Release of the Demo to their Debut Title SeaRing on Steam Today! – Tech Times

The SeaRing Team are thrilled to announce the demo launch of their debut title SeaRing, a 2D indie action-puzzle game, available today on Steam. As the developers edge closer to SeaRing's full release, join the sea princess' journey and embark on a quest to take back her mother's missing crown through this gorgeous take on traditional 2D games.

(Photo : NOOVOLA)

READ ALSO: Top Metaverse, Gaming, and NFT Projects to Watch in 2022

About SeaRing:

SeaRing is a 2D indie action-puzzle game submerging players in a world rich in story and adventure. Join the Princess of the Seas as she embarks on a fantastically nostalgic quest through spectacular storytelling, nonsensical NPCs, and backdrops of astonishing artwork and soothing songs, all with a devilish twist - defence will be the only form of 'attack'. Embrace the power of theSea Ring, summon its defensive capabilities and protect yourself from the barbaric bandits that lurk across this dangerous desert. Can you survive long enough to retrieve your mother's lost crown and bring stability back to the Water Kingdom?

About the Demo:

You wake up on a sandy beach after being washed ashore, as you first discover the relentless Realm of Fire. Wander through the ever-growing village, meet a plethora of hilarious (and possibly sunburnt) NPCs, and complete puzzling puzzles, as you meet the sadistic Saladino and his crew of criminalistic crabs whose mission in life is to permanently put an end to yours. Will you conquer these foolish foes or will you succumb to the pressure, and leave your hopes and dreams to dissipate under the sun?

Game Features:

Channel your inner pacifist as you call on the Sea Ring to see off all incoming attacks. Use it wisely as you interact with the objects splashed across the world to help you solve perplexing puzzles.

Socialise with over 50 unique NPCs, containing 100s of lines of dialogue as they provide helpful insight, comedic value through their witty humour, and explore the lore of the world you traverse. TIP: Do this well enough and you may unlock some secret content!

Are you lost, stuck on a puzzle, or fancy a quick chat? Never fear, Dad is here! The Sea Princess and her father's (Dad) charm are but an underwater phone call away, via a push of a button; 'C'.

Behold this pixel piece of art and enter a state of musical tranquillity, be transported by a silky soundtrack featuring 10 unique songs, as SeaRing sets the bar with its beautiful art, humour, and compositions.

"Our team met through online forums when we were little more than video game loving kids. It is fantastic how years later we have specialised in different areas of the industry, and have managed to put together a very close team, even if we work remotely." says Simone Chelo, Lead Programmer of The SeaRing Team. "Today, we are very proud to have launched the SeaRing demo! We have put in a lot of love and hard work in making this project come to life, and we hope that as many people as possible can enter our 2D world and have fun alongside us".

Learn even more about SeaRing and the developer's goals by reading their latest post on the Steam page, and make sure to take a gander at the SeaRing press pack here.

About SeaRing Team:

The SeaRing Team is a group united by a common passion: to create. Their creative backgrounds have ignited a fuel within themselves to develop a game-world rich in art, music, and storytelling. The group of six game-enthusiasts, spread across Italy and Scandinavia, are working hard on their first project, SeaRing, so that the dream to become game developers can become a reality.

To find out more, you can click the SeaRing Team's Linktree here, which houses links to the team's social media accounts, website, and Discord server.

RELATED ARTICLE: How Video Games Have Become The Perfect Storytelling Medium

2021 All rights reserved. Do not reproduce without permission.

A Storm is Brewing as the SeaRing Team Sets Up the Release of the Demo to their Debut Title SeaRing on Steam Today! - Tech Times

Daniel King’s Power Play Show: Beautiful games in the Kalashnikov – Chessbase News

Warm-up: So how should Black pursue the attack here? Can you find the beautiful continuation that ends the game?

A frequent practitioner of the Sicilian Kalashnikov is Iranian star Parham Maghsoodloo. Can you find how he stirred up trouble with black in the following position?

To conclude, here's another study by Leonid Kubbel. White to play and win. It's not 27 moves deep, you just have to spot abeautiful idea!

Youll find older broadcastsin thePower Playcategory. To watch these youll need a ChessBase Premium Account.

Daniel King is the prolific author of the Power Play series which numbers 28volumes to date. The Tactic Turbo for the Kings Gambit is the subject of his most recent DVD.

Heres a teaser:

Power Play 28: Tactic Toolbox King's Gambit

Daniel King presents 50 puzzle positions in video format, all arising from the King's Gambit. They feature typical tactics from the opening, so this is a great way of becoming familiar with the tricks and traps that you can set your opponent.

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Daniel King's Power Play Show: Beautiful games in the Kalashnikov - Chessbase News

Valve and Geico team up for a Portal-themed insurance ad – PC Gamer

Geico is a US-based insurance company famous for its Cockney gecko mascot. Valve is a US-based videogame company that made a pair of puzzle games starring a deranged, malevolent AI. Have you ever wondered what would happen if the two of them came together? Of course you haven't, because why would they, right?

Well, they did. Earlier this month, Geico released a new advertisement entitled "The Gecko Visits Portal," and that's exactly what it is: The gecko has somehow wound up in the Aperture Science labs, and he's looking for help to get outfrom GlaDOS. Of course, the villainous machine is reluctant to offer aid, and things quickly go awry in a fashion that will no doubt be familiar to anyone who's played Portalbut not before money is saved!

It's a weird, very random crossover that apparently happened out of the blue: Valve said Geico reached out about a collaboration, and Valve went for it. But randomness is kind of what Geico does. Other recent ads for the company are based on machine learning, an Old West shootout gone wrong, sea turtles, and an Animal in the attic. For my money it's not quite up to the level of Allstate's "Mayhem" campaign, but it's effective: I may not be interested in buying insurance, but it's all so damned strange that I feel compelled to watch.

This actually isn't Geico's first videogame collaboration: It also recently did an Angry Birds crossover.

I's interesting that Geico appears to be targeting older games for its adsAngry Birds debuted in 2009, smack in between Portal (2007) and Portal 2 (2011). My guess is that it's a demographic thing: People in the market for insurance these days probably aren't gaming as much as they were a decade ago, and this is where the nostalgia lies.

Oh, and in case you were wondering, that is in fact Ellen McLain, the real voice of GlaDOS, in the ad.

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Valve and Geico team up for a Portal-themed insurance ad - PC Gamer

The Epic Games Store is giving away Moving Out – For The Win

Its time once again to celebrate the yuletide season by snapping up yet another freebie on the Epic Games Store. After all, you deserve this after working so hard all year long!

Tuesdays free title on the Epic Games Store isMoving Out.An adorable little puzzle game about, well, moving stuff! Its everything fun about settling into a new home, minus all the back-pain-inducing labor. Moving Out was released back in 2020 to quite positive reviews, sitting at an impressive 77 on Metacritic.

Moving Out is free on the Epic Games Store from now until Dec. 29 at 8 A.M. PDT / 9 A.M. MDT / 11 A.M EDT for anyone that needs some pointers on how to settle in a new abode.

You can pick up Moving Out for free on the Epic Games Store here.

Remember, this is only the second free tile available on the Epic Games Store this week. Monday saw the whimsical adventureMages of MystraliawhileVampyr and Pathfinder: Kingmaker Enhanced Plus Edition was up for grabs last week. So tune in every day this week to find out whats freebies are next!

Written by Kyle Campbell on behalf of GLHF.

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The Epic Games Store is giving away Moving Out - For The Win

What is Wordle? The viral word game – Polygon

For the past week, my family and I have started a new text message thread. Its a sacred space. Each message is typically three words long, something like Wordle in three. Yes, like plenty of others on social media and beyond, weve discovered Wordle, a simple word game thats got one puzzle the same for everyone to play daily. You just have to guess a single word, and youve got six tries.

The games been running for almost 200 days, but its really taken off over the past week, and its easy to see why.

Its hard, but not too hard. You dont necessarily have to be particularly smart to be good at it, but it absolutely makes you feel like the smartest person ever. Theres nothing to download, either. You just open it in your browser. Because its the same puzzle for everyone, theres a way to directly compare yourself to others: A low stakes competition thats delightful and not demoralizing. A lot of Polygon staff discovered the game today youre welcome and were all eagerly awaiting tomorrows word.

Here are the rules:

Theres a hard mode, too, for players that want more of a challenge: On the top, right side of the in-browser screen, theres a cog. Click that, and then click the slider to toggle on hard mode, which means you have to abide by the hints youve uncovered and cant just enter random words to figure out more letters or spots.

Creator Josh Wardle added a clever share button that makes it easy to share your guesses without spoilers, creating those cute emoji boards youve probably seen on social media. Clicking share simply saves these emojis to your clipboard, and you can then boast about your word game skills on social media or in Wordle text threads. The one puzzle a day thing is both a bummer and the most important thing about it: It makes each morning special, like the time playing Wordle a little event were all waiting for.

Anyway, Wordle in four.

What is Wordle? The viral word game - Polygon

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